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[1.1.80] Radar visibility don't work
Posted: Tue Jun 13, 2023 3:35 am
by spiral_power
Radar visibility no longer works in map view. I updated to 1.1.80 and I don't think it was a problem right after the update.
I executed the following command, but the situation does not improve.
Not sure if this is related to this issue, but this save has game.tick overflow once. Since then I have been running the save for an additional 4k hours.
viewtopic.php?f=47&t=104329
I performed a vanilla save in the same execution environment and had no problems. On the other hand, when I ran this bob save in a different execution environment, there was still a problem with radar visibility.
save:
https://drive.google.com/file/d/18Or7Ug ... sp=sharing
- 2023-06-13.png (2.11 MiB) Viewed 1867 times
I posted about this before on another thread, but the conversation never progressed at all.
viewtopic.php?f=51&t=91892&p=584096#p584096
Re: [1.1.80] Radar visibility don't work
Posted: Tue Jun 13, 2023 1:35 pm
by Rseding91
Thanks for the report however letting tick roll over leads to these kinds of broken things and is one of the reasons why it is not supported.
Re: [1.1.80] Radar visibility don't work
Posted: Tue Jun 13, 2023 8:34 pm
by spiral_power
Are you saying that this problem is caused by tick roll over?
It did not happen immediately after the roll over, it appeared a few thousand hours after the roll over.
Is there a console command or something that can fix the problem?
Re: [1.1.80] Radar visibility don't work
Posted: Thu Jun 15, 2023 4:44 am
by spiral_power
After executing this command, the view of radar locations is enabled and radar rescanning is initiated. I will observe the progress.
Code: Select all
/c game.player.force.clear_chart()
Re: [1.1.80] Radar visibility don't work
Posted: Thu Jun 15, 2023 12:36 pm
by spiral_power
The clear_chart command enables visibility, but after about 90 minutes ( = 324k ticks ) visibility is disabled and no radar scans are performed. Loading this save leads to problems after several chunks of scanning.
https://drive.google.com/file/d/1jZFUnT ... sp=sharing
At the moment I have to repeat clear_chart to get visibility again.
Re: [1.1.80] Radar visibility don't work
Posted: Wed Sep 27, 2023 8:42 am
by spiral_power
I'm currently 6.3k hours into my second lap, and I found radar visibility was enabled (and working properly) without being noticed.
I was preparing to temporarily remove all radars in order to do some verification work. In doing so, two radars were removed.
Also, the 6.3k hours may be the time past the installation time for the first round of all existing radars. This may have eliminated the problem.
This is just speculation as I do not know the internal system.
Anyway, the problem is solved as it stands; what will happen in the third lap?
Re: [1.1.80] Radar visibility don't work
Posted: Thu Oct 05, 2023 10:36 pm
by spiral_power
Later, when several older radars were removed and one new radar was installed, this visibility problem returned. When the most recently installed radar was removed, the problem was resolved.
A week ago, one new radar was added in addition and there was no problem caused by that.
I am not sure what triggers the problem.
Provides a current SAVE.
https://drive.google.com/file/d/1rQgwSZ ... sp=sharing