Thanks i forgot that this support is so fast
This is my log up until the point there my system is unresponsible (v 1.1.70)
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0.002 2022-10-30 16:55:40; Factorio 1.1.70 (build 60152, win64, full)
0.002 Operating system: Windows 10 (build 19043)
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
0.002 Config path: C:/Users/HAL/AppData/Roaming/Factorio/config/config.ini
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/HAL/AppData/Roaming/Factorio [180928/1907113MB]
0.002 Binaries path: C:/Program Files/Factorio/bin
0.015 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 9571/32692 MB, page: 12786/37556 MB, virtual: 4251/134217727 MB, extended virtual: 0 MB]
0.015 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.018 Available displays: 2
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 {0x05, [0,0], 3840x1080, 32bit, 144Hz}
0.019 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3070 {0x01, [0,-1080], 1920x1080, 32bit, 60Hz}
0.060 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
this is the log with "--force-opengl"
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0.001 2022-10-30 17:13:14; Factorio 1.1.70 (build 60152, win64, full)
0.002 Operating system: Windows 10 (build 19043)
0.002 Program arguments: "factorio" "--force-opengl"
0.003 Config path: C:/Users/HAL/AppData/Roaming/Factorio/config/config.ini
0.003 Read data path: C:/Program Files/Factorio/data
0.003 Write data path: C:/Users/HAL/AppData/Roaming/Factorio [181099/1907113MB]
0.003 Binaries path: C:/Program Files/Factorio/bin
0.017 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 6986/32692 MB, page: 9447/37556 MB, virtual: 4250/134217727 MB, extended virtual: 0 MB]
0.018 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.026 Available displays: 2
0.026 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 {0x05, [0,0], 3840x1080, 32bit, 144Hz}
0.026 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3070 {0x01, [0,-1080], 1920x1080, 32bit, 60Hz}
and this is the log of version 1.1.57 which ran
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0.001 2022-10-30 16:53:04; Factorio 1.1.57 (build 59622, win64, full)
0.001 Operating system: Windows 10 (build 19043)
0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" "--wait-to-close" "4580"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/HAL/AppData/Roaming/Factorio [179987/1907113MB]
0.002 Binaries path: C:/Program Files/Factorio/bin
0.007 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 9439/32692 MB, page: 12702/37556 MB, virtual: 4249/134217727 MB, extended virtual: 0 MB]
0.007 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.009 Available displays: 2
0.009 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 {0x05, [0,0], 3840x1080, 32bit, 144Hz}
0.009 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3070 {0x01, [0,-1080], 1920x1080, 32bit, 60Hz}
0.046 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.180 Initialised Direct3D[0]: NVIDIA GeForce RTX 3070; id: 10de-2484; driver: nvldumdx.dll 31.0.15.2225
0.180 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.180 [Local Video Memory] Budget: 7275MB, CurrentUsage: 4MB, Reservation: 0/3765MB
0.180 [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 0MB, Reservation: 0/7917MB
0.180 Tiled resources: Tier 2
0.180 Unified Memory Architecture: No
0.180 BGR 565 Supported: Yes
0.180 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.180 Graphics settings preset: very-high
0.180 Dedicated video memory size 8043 MB
0.212 Desktop composition is active.
0.212 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.212 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.270 DSound: Starting _dsound_update thread
0.271 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.271 DSound: Enter _dsound_update; tid=2784
0.321 Loading mod settings Squeak Through 1.8.2 (settings.lua)
0.323 Loading mod core 0.0.0 (data.lua)
0.365 Loading mod base 1.1.57 (data.lua)
0.550 Loading mod base 1.1.57 (data-updates.lua)
0.622 Loading mod Squeak Through 1.8.2 (data-updates.lua)
0.695 Checksum for core: 1636702648
0.695 Checksum of base: 1844968960
0.695 Checksum of Squeak Through: 2759453103
0.828 Prototype list checksum: 3034860339
0.870 Loading sounds...
0.990 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1667145033
0.990 Info PlayerData.cpp:78: Cloud player-data.json unavailable
1.083 Initial atlas bitmap size is 16384
1.114 Created atlas bitmap 16384x16376 [none]
1.117 Created atlas bitmap 16384x13072 [none]
1.117 Created atlas bitmap 8192x4188 [decal]
1.118 Created atlas bitmap 16384x5568 [low-object]
1.119 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.119 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
1.120 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.120 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
1.120 Created atlas bitmap 4096x3104 [mipmap]
1.121 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.121 Created atlas bitmap 8192x1496 [alpha-mask]
1.123 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask]
1.124 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
1.124 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.127 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.707 Parallel Sprite Loader initialized (threads: 30)
6.854 Sprites loaded
6.886 Generated mipmaps (4) for atlas [3] of size 16384x5568
6.897 Generated mipmaps (3) for atlas [4] of size 8192x4448
6.918 Generated mipmaps (3) for atlas [5] of size 16384x6064
6.929 Generated mipmaps (3) for atlas [6] of size 4096x3216
6.940 Generated mipmaps (3) for atlas [7] of size 4096x1856
6.967 Generated mipmaps (3) for atlas [8] of size 4096x3104
6.978 Generated mipmaps (5) for atlas [9] of size 8192x2240
6.989 Generated mipmaps (3) for atlas [12] of size 8192x2336
7.003 Custom mipmaps uploaded.
7.093 Factorio initialised
9.457 Quitting: user-quit.
9.517 DSound: Stopping voice
9.517 DSound: Joining thread
9.523 DSound: Exit _dsound_update; tid=2784
9.523 DSound: Waiting for voice to stop ... signaled
9.523 DSound: Joined thread
9.523 DSound: Destroying thread
9.523 DSound: Thread destroyed
9.523 DSound: Releasing buffer
9.523 DSound: Voice stopped
9.523 DSound: Deallocating voice
9.523 DSound: Deallocated voice
9.610 Goodbye