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[1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Fri Oct 28, 2022 1:40 am
by smomo123
idk why

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Wed Nov 02, 2022 3:46 am
by smomo123
windows crash log

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Wed Nov 02, 2022 8:51 am
by smomo123
it crashes even with the mods disabled

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Thu Nov 03, 2022 5:19 am
by smomo123
bunp

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Sun Nov 06, 2022 6:03 am
by smomo123
can someone plz fix my save

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Sun Nov 06, 2022 7:35 am
by boskid
I did a quick attempt at trying to fix this save file (it was basically to discard all military targets data and rebuild them from scratch) and it seems to load correctly, but i had to go through a load-save cycle and it is possible some of the mods may be at wrong versions. I will have to investigate this issue slightly more because it looks quite suspicious that one of express-transport-belt was marked as a military target and is being migrated away from this state.

Re: [1.1.70] Crash loading save, removeActiveNeighbourForce check fails

Posted: Sun Nov 06, 2022 8:23 am
by smomo123
it works tnks