Factorio crashed when exploring the edge of the map
Posted: Sun Jul 24, 2022 8:33 pm
So playing Space Exploration 0.6 and exploring how far I could go on an asteroid belt I found I could go past the 1m marker. Got to 1,040,000 and kept going. A short while later the server crashed and we got this error.
Not sure who is at fault, SE or Factorio. I am guessing something in SE changed the map size limit.
```
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-9zuga4\src\surface\chunk.cpp (701): Chunk::Chunk
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (162): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (158): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (158): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\surface\surface.cpp (1372): Surface::requestToGenerateAndActivateChunks
c:\cygwin64\tmp\factorio-build-9zuga4\src\player.cpp (1392): Player::generateAndActivateNeighborChunks
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\map.cpp (1623): Map::updateEntities
c:\cygwin64\tmp\factorio-build-9zuga4\src\game.cpp (210): Game::update
c:\cygwin64\tmp\factorio-build-9zuga4\src\scenario\scenario.cpp (1292): Scenario::update
c:\cygwin64\tmp\factorio-build-9zuga4\src\scenario\scenario.cpp (1181): Scenario::updateStep
c:\cygwin64\tmp\factorio-build-9zuga4\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-9zuga4\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_b58b2d836a9819d647da225885c6a421>,void>::_Do_call
c:\cygwin64\tmp\factorio-build-9zuga4\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB2DE37034)
00007FFB2DE37034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB2F482651)
00007FFB2F482651 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
7880.586 Error Chunk.cpp:701: Trying to make chunk at unreasonable position [-32769, -9]
Logger::writeStacktrace skipped.
7880.586 Error CrashHandler.cpp:191: Map tick at moment of crash: 63740982
7880.630 Info CrashHandler.cpp:311: Executable CRC: 2520619136
7880.630 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7893.896 Uploading log file
7894.379 Error CrashHandler.cpp:262: Heap validation: success.
7894.379 Creating crash dump.
7894.610 CrashDump success
```
Not sure who is at fault, SE or Factorio. I am guessing something in SE changed the map size limit.
```
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-9zuga4\src\surface\chunk.cpp (701): Chunk::Chunk
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (162): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (158): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\mapgenerationmanager.cpp (158): MapGenerationManager::request
c:\cygwin64\tmp\factorio-build-9zuga4\src\surface\surface.cpp (1372): Surface::requestToGenerateAndActivateChunks
c:\cygwin64\tmp\factorio-build-9zuga4\src\player.cpp (1392): Player::generateAndActivateNeighborChunks
c:\cygwin64\tmp\factorio-build-9zuga4\src\map\map.cpp (1623): Map::updateEntities
c:\cygwin64\tmp\factorio-build-9zuga4\src\game.cpp (210): Game::update
c:\cygwin64\tmp\factorio-build-9zuga4\src\scenario\scenario.cpp (1292): Scenario::update
c:\cygwin64\tmp\factorio-build-9zuga4\src\scenario\scenario.cpp (1181): Scenario::updateStep
c:\cygwin64\tmp\factorio-build-9zuga4\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-9zuga4\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_b58b2d836a9819d647da225885c6a421>,void>::_Do_call
c:\cygwin64\tmp\factorio-build-9zuga4\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB2DE37034)
00007FFB2DE37034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB2F482651)
00007FFB2F482651 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
7880.586 Error Chunk.cpp:701: Trying to make chunk at unreasonable position [-32769, -9]
Logger::writeStacktrace skipped.
7880.586 Error CrashHandler.cpp:191: Map tick at moment of crash: 63740982
7880.630 Info CrashHandler.cpp:311: Executable CRC: 2520619136
7880.630 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7893.896 Uploading log file
7894.379 Error CrashHandler.cpp:262: Heap validation: success.
7894.379 Creating crash dump.
7894.610 CrashDump success
```