[16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

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Kaka_Duu
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[16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Kaka_Duu »

I'm trying to replay a save but game crashes every time i try.
Help me pls, I attached the log.
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factorio-current.log
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Zavian
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Re: Game Crash after trying to replay a save

Post by Zavian »

That log doesn't show any crash. (Maybe you uploaded the wrong logfile?)

Kaka_Duu
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Re: Game Crash after trying to replay a save

Post by Kaka_Duu »

@Zavian this is the one it showed.
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factorio-current.log
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Xelephant
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Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Xelephant »

From the log it seem like you are trying to run a replay from the old 0.15 in the new 0.16 Factorio. That will not work, replays break pretty fast.

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Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Kaka_Duu »

@Xelephant This map is from 0.16 . It wasn't created in 0.15 version. So that isn't the problem?

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Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Xelephant »

Hmm can find the line a saw when i looked at it the first time. Maybe i was just to tiered to see.

Well did you change any mods within the save? Did you update a mod which added/changed the recipe of a item?

That can break the replay. With what version was the map created in 0.16?

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Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Kaka_Duu »

Xelephant wrote:Hmm can find the line a saw when i looked at it the first time. Maybe i was just to tiered to see.

Well did you change any mods within the save? Did you update a mod which added/changed the recipe of a item?

That can break the replay. With what version was the map created in 0.16?
No, i haven't changed anything about the mods, and my current version is 0.16.36 in which the map was created.
--- Maybe it's because someone else joined the server and played with me from time to time?

Zavian
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Re: [16.36] Crash in replay: "Game::connectToPlayer: Different player already connected."

Post by Zavian »

Maybe. The replay feature works by saving and replaying the player inputs. Single player mode might have trouble with areplay that was created during multiplayer. (Personally I normally don't bother with saving replays).

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