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[1.1.5] Ghost beacons after copy-paste wrong number of speed packs

Posted: Sat Dec 12, 2020 9:47 pm
by sergiu
Version:
1.1.5

Steps to reproduce:
  1. Create a setup with assemblers and beacons with two speed packs;
  2. Copy setup;
  3. Paste setup, but make sure you don't have all necessary beacons for it;
Expected result:
ghosts should display same number of speed packs

Actual result:
for some, the packages disappeared for some shows even 4 packages.

Logs:
factorio-previous.log
(22.23 KiB) Downloaded 113 times
factorio-current.log
(43.15 KiB) Downloaded 99 times
Screen:
427520_20201212232501_1.png
427520_20201212232501_1.png (7.92 MiB) Viewed 1809 times

Re: [1.1.5] Ghost beacons after copy-paste wrong number of speed packs

Posted: Mon Dec 14, 2020 10:52 am
by posila
Thanks for the report.
The way I was able to reproduce it was
1) to place a blueprint with beacon with two modules in it.
2) manually revieve the beacon
3) manually insert the modules (item request proxy is not cancelled)
4) copy (Ctrl+C) the beacon with modules and the item request proxy

So it is the known issue of item request proxy not being updated when inserting modules manually.

Re: [1.1.5] Ghost beacons after copy-paste wrong number of speed packs

Posted: Tue Dec 15, 2020 9:54 am
by burninghey
This bug exists for a looong time. even pre-1.0 noticed this sometimes. could never reproduce. Never seen double modules before, but random empty beacons.
I'm now trained to double-check if all beacons got modules when finalizing blueprints.

Re: [1.1.5] Ghost beacons after copy-paste wrong number of speed packs

Posted: Tue Dec 15, 2020 5:52 pm
by sergiu
Is not unplayable for me but would be nice to not have that :D