[0.18.42] Wall graphic shows wrong "extra piece" near cliff

We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
Post Reply
arl85
Fast Inserter
Fast Inserter
Posts: 174
Joined: Tue Jun 10, 2014 7:08 am
Contact:

[0.18.42] Wall graphic shows wrong "extra piece" near cliff

Post by arl85 »

Not sure if it's intended or not, but sometimes when you place walls near cliffs, they appear to "connect" toward the cliff, even if in this case I can still pass between the wall and the cliff.

I'm not very good at explaining it, so I hope situation is clearer looking at images:
Wall.jpg
Wall.jpg (55.19 KiB) Viewed 932 times
with collision box displayed
with collision box displayed
Wall_collisionBox.jpg (35.65 KiB) Viewed 932 times
you can see that there's enough space for me to pass there
detail.jpg
detail.jpg (58.65 KiB) Viewed 932 times
This is an example where that "extra piece" is correctly placed, instead.
correct.jpg
correct.jpg (18.86 KiB) Viewed 932 times
Attachments
A1.zip
(4.28 MiB) Downloaded 81 times
Do you need help taking screenshots in-game? have a look to my guide to calculate screenshot dimensions

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.18.42] Wall graphic shows wrong "extra piece" near cliff

Post by posila »

Thanks for the report.
Unfortunatelly, wall is not really able to extend its bounding box to adjacent tile to close the gap completely. Ideally, we will make walls connect properly with cliffs, eventually. For now, minor issue.

Post Reply

Return to “Minor issues”