[0.18.26][Modding] Turret.starting_attack_sound behaviour
Posted: Tue May 26, 2020 12:45 pm
Hi again, I'm not sure if this is a bug, but in negative case is better open this topic and move later in the mod interface request.
Using the Turret Prototype and enabling the starting_attack_sound property, the sound will be played even if the turret can't shot (for missing ammo or missing energy) while is aiming an enemy. Mod users found this behaviour like a bug and I don't know if is really a bug.
Thank you for the attention.
Using the Turret Prototype and enabling the starting_attack_sound property, the sound will be played even if the turret can't shot (for missing ammo or missing energy) while is aiming an enemy. Mod users found this behaviour like a bug and I don't know if is really a bug.
Thank you for the attention.