[0.17.50] Upgrade planner doesn't override item request slots
Re: [0.17.50] Upgrade planner doesn't override item request slots
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Re: [0.17.50] Upgrade planner doesn't override item request slots
+1. Bot based *removal* of modules is one of the few things that can't be automated yet.
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Re: [0.17.50] Upgrade planner doesn't override item request slots
Thanks for the report. The upgrade planner doesn't override them because it knows that the module can never actually fit into that machine because it's already full of modules.
I don't know how you managed to get the item request slot to stick around when the machine is already full because there's explicit logic that it would have deleted it once you manually filled the machine.
I don't know how you managed to get the item request slot to stick around when the machine is already full because there's explicit logic that it would have deleted it once you manually filled the machine.
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Re: [0.17.50] Upgrade planner doesn't override item request slots
I'll use a beacon as an exampleRseding91 wrote: ↑Mon Jun 24, 2019 8:26 amThanks for the report. The upgrade planner doesn't override them because it knows that the module can never actually fit into that machine because it's already full of modules.
I don't know how you managed to get the item request slot to stick around when the machine is already full because there's explicit logic that it would have deleted it once you manually filled the machine.
1. Place a blueprint with two lvl3 modules
2. Place one lvl3 module
3. Use an upgrade planner to change them to lvl2 (the result is a beacon with a lvl3 module requesting two lvl2's)
4. Place the remaining lvl3 module (the result is a beacon with two lvl3 modules requesting a lvl2 which can't be overridden with the upgrade planner)