[15.35] auto-cropping of beam sprites makes them misalign
Posted: Thu Oct 05, 2017 5:22 pm
As discussed in this thread, the automatic cropping of beam sprites causes head, body and tail to misalign, due to changing the rotation center.
www.factorio.com
https://forums.factorio.com/
Code: Select all
flags = { "no-crop" }
That documentation is about the control stage, not the data stage, sadly. For a barebones documentation of the data stage (prototypes etc) see the wiki: https://wiki.factorio.com/Prototype_definitions . That's also where I'll add the flag. The prototpyes currently cannot be automatically documented from the game code, which is why there is no good documentation. I already annoyed Rseding by asking for it over and overeradicator wrote:It would be pretty awesome is this kind of barely-known flag and some off the other oddities of prototype definitions were as well documented as the rest of the http://lua-api.factorio.com/ . Google finds only one thread (another bug report) that even mentiones "no-crop" at all.