[0.15.*] Fluids dont completly fill fluid box

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nagapito
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[0.15.*] Fluids dont completly fill fluid box

Post by nagapito » Thu May 11, 2017 6:21 pm

I seen this happening a lot, tanks with 2.4k storage when they should be at 2.5k. Pumps on stations that report 99 and have a constant animation while the pump next to it his at 100 and stopped.

Worst is with Angels mods, his void entities where only accepting 1 unit of fluid, that is, 100 fluid to void it. More often then not, the machine would be stuck at 99 fluid and not accept more.

Maybe some rounding error is preventing to completely fill it?

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Klonan
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Re: [0.15.*] Fluids dont completly fill fluid box

Post by Klonan » Fri May 12, 2017 2:08 pm

Thanks for the report,

This has been a quirk of the fluid system for a very long time, and as such we have yet to make any changes which would fix it

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Re: [0.15.*] Fluids dont completly fill fluid box

Post by nagapito » Fri May 12, 2017 2:27 pm

Klonan wrote:Thanks for the report,

This has been a quirk of the fluid system for a very long time, and as such we have yet to make any changes which would fix it
But seems that now, with the increase of 'precision' by increasing the fluids by 10 times, the problem become worst... The issue on Angels mods didnt happened before 0.15 maybe because 9.94 was rounded to 10.0 and now 99.4 is rounded to 99

No idea how many decimal cases you are doing the rounding, well, not even know if you are doing it or if its a rounding problem but just saying that the increase by 10 on fluids just made the problem a new level of worse. Angel mod circumvented it my increasing the fluid box size but... just so you know that is way worse now then it was before.

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