bullet damage sprite too far north

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sparr
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bullet damage sprite too far north

Post by sparr »

when I manually shoot at a chest, the orange flash sprite appears approximately one tile north of the chest. it's hard to get a screenshot while I'm shooting, so I hope this is trivial to reproduce.

Loewchen
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Re: bullet damage sprite too far north

Post by Loewchen »

Seems to be the case for all buildings, maybe intentional to make it more visible. Confirmed in 15.9 with pistol and SMG and all types of ammo.

sparr
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Re: bullet damage sprite too far north

Post by sparr »

This appears to still be the case in 0.16

It might make sense for large buildings, but it's all wrong for one-tile entities like chests.

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