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cheat_mode GUI.
Posted: Tue Apr 25, 2017 8:02 pm
by Pirion
Toggling Cheat Mode does not update gui until reopen or you try to build something:
Re: cheat_mode GUI.
Posted: Tue Apr 25, 2017 8:09 pm
by Rseding91
This is a general problem with almost every GUI we have: they don't poll the game state to update because it breaks in MP.
Re: cheat_mode GUI.
Posted: Mon Jan 15, 2018 7:58 pm
by spaghetti335
Rseding, that isn't exactly a universal truth. Unlocking research immediately updates the inventory GUI (as does removing research), and while it's not exactly easy for a beginner programmer like myself, in the custom GUIs I've made I am able to update GUIs for all players without any desyncing.
In fact, this isn't even something that's particularly novel. Many servers that have a Player List (like DDDGamer's) update for all players simultaneously without any issues.
Is there something particularly complex about the inventory GUI or with player.cheat_mode that makes it different than my examples? Or is this something the GUI update would fix anyways, and we should just be patient with?