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[2.0.17] Fully Invisible Copper Wire In Niche Situation

Posted: Thu Nov 14, 2024 2:20 pm
by FactorioPony
Ran across this specific setup while randomly spaghetting my vulcanus base over lava. It's a rather minor visual issue all things considered, I've only noticed it in this incredibly contrived big pole arrangement. Specific visual oddities change based on zoom, and position in the world, but don't change when moving. Some placement positions break on other zoom levels or in different ways, but here is a specific example
Wire Example Save.zip
(3.9 MiB) Downloaded 2 times
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Settings
11-14-2024, 09-01-10.png
11-14-2024, 09-01-10.png (1.53 MiB) Viewed 69 times

First zoom level that breaks in this example(Everything closer looks fine)
11-14-2024, 09-07-57.png
11-14-2024, 09-07-57.png (3.02 MiB) Viewed 69 times
Other examples at varying zooms
11-14-2024, 09-08-24.png
11-14-2024, 09-08-24.png (3.02 MiB) Viewed 69 times
11-14-2024, 09-08-31.png
11-14-2024, 09-08-31.png (2.9 MiB) Viewed 69 times
11-14-2024, 09-08-37.png
11-14-2024, 09-08-37.png (2.79 MiB) Viewed 69 times
And finally at this zoom level(for this placement location) the wire doesn't show at all
11-14-2024, 09-09-25.png
11-14-2024, 09-09-25.png (2.77 MiB) Viewed 69 times

Blueprint
0eNqdksFqwzAQRP9lz2uwZW2o/CshFNtdwoIsG1lpG4z+vZIScql7cG8zi+aNxGqDwd548eICdBvIOLsVuvMGq1xdb/PM9RNDB4NcK7Y8Bi9jtcyWISKI++Bv6Jp4QWAXJAg/4sXc391tGtinA/g3BmGZ15ScXW5LtIraFuGeUuYUI/6CqYOw+gkze7D2GEw1BaZq2oPpYzB63Eypeg9G/3qmUk3M2/gSX1ZxbpBQIV2wKF1U8ti+FBWlnyplJfCUa18/A8H2A9s861cZk/9kv5Z2OimjjSFNLWn1FuMPzxy8pA==
11-14-2024, 09-10-40.png
11-14-2024, 09-10-40.png (177.73 KiB) Viewed 69 times

Re: [2.0.17] Fully Invisible Copper Wire In Niche Situation

Posted: Thu Nov 14, 2024 2:22 pm
by Rseding91
Thanks for the report. This is a side effect of rendering the thin wire which then gets down-scaled far enough that it becomes < 1 pixel wide and stops rendering. We have no plans to change this behavior.

Re: [2.0.17] Fully Invisible Copper Wire In Niche Situation

Posted: Thu Nov 14, 2024 2:29 pm
by FactorioPony
Fair enough!