[2.0.17] Fully Invisible Copper Wire In Niche Situation
Posted: Thu Nov 14, 2024 2:20 pm
Ran across this specific setup while randomly spaghetting my vulcanus base over lava. It's a rather minor visual issue all things considered, I've only noticed it in this incredibly contrived big pole arrangement. Specific visual oddities change based on zoom, and position in the world, but don't change when moving. Some placement positions break on other zoom levels or in different ways, but here is a specific example
Settings
First zoom level that breaks in this example(Everything closer looks fine) Other examples at varying zooms And finally at this zoom level(for this placement location) the wire doesn't show at all
Blueprint
0eNqdksFqwzAQRP9lz2uwZW2o/CshFNtdwoIsG1lpG4z+vZIScql7cG8zi+aNxGqDwd548eICdBvIOLsVuvMGq1xdb/PM9RNDB4NcK7Y8Bi9jtcyWISKI++Bv6Jp4QWAXJAg/4sXc391tGtinA/g3BmGZ15ScXW5LtIraFuGeUuYUI/6CqYOw+gkze7D2GEw1BaZq2oPpYzB63Eypeg9G/3qmUk3M2/gSX1ZxbpBQIV2wKF1U8ti+FBWlnyplJfCUa18/A8H2A9s861cZk/9kv5Z2OimjjSFNLWn1FuMPzxy8pA==
.Settings
First zoom level that breaks in this example(Everything closer looks fine) Other examples at varying zooms And finally at this zoom level(for this placement location) the wire doesn't show at all
Blueprint
0eNqdksFqwzAQRP9lz2uwZW2o/CshFNtdwoIsG1lpG4z+vZIScql7cG8zi+aNxGqDwd548eICdBvIOLsVuvMGq1xdb/PM9RNDB4NcK7Y8Bi9jtcyWISKI++Bv6Jp4QWAXJAg/4sXc391tGtinA/g3BmGZ15ScXW5LtIraFuGeUuYUI/6CqYOw+gkze7D2GEw1BaZq2oPpYzB63Eypeg9G/3qmUk3M2/gSX1ZxbpBQIV2wKF1U8ti+FBWlnyplJfCUa18/A8H2A9s861cZk/9kv5Z2OimjjSFNLWn1FuMPzxy8pA==