[1.1.48] Cargo-wagon and artillery-wagon's working_sound doesn't work
Posted: Tue Nov 30, 2021 6:28 pm
WHAT
Cargo Wagon's property working_sound actually doesn't produce sound. You can hear the "tie" sound but not "__base__/sound/train-wheels.ogg"
It does work on Fluid Wagon and Locomotive though.
HOW TO REPRODUCE
Create a track with a very long train with plenty of each wagon type in a row. Zoom in. You can only hear the locomotive engine, tie sound and fluid wagon's working sound (the wheel sound), but not artillery and cargo.
HYPOTHESIS
I thought it could be "match_volume_to_activity = true" but then why does the fluid wagon work ?
I thought it could also be sound_minimum_speed, which is at: 0.1 (artillery and fluid) and 1 for cargo, but then, why doesn't artillery work ?
Cargo Wagon's property working_sound actually doesn't produce sound. You can hear the "tie" sound but not "__base__/sound/train-wheels.ogg"
It does work on Fluid Wagon and Locomotive though.
HOW TO REPRODUCE
Create a track with a very long train with plenty of each wagon type in a row. Zoom in. You can only hear the locomotive engine, tie sound and fluid wagon's working sound (the wheel sound), but not artillery and cargo.
HYPOTHESIS
I thought it could be "match_volume_to_activity = true" but then why does the fluid wagon work ?
I thought it could also be sound_minimum_speed, which is at: 0.1 (artillery and fluid) and 1 for cargo, but then, why doesn't artillery work ?