1) start freeplay
2)run command (twice because of the command warning) :
Code: Select all
/c
game.map_settings.enemy_evolution.time_factor = game.map_settings.enemy_evolution.time_factor * 2
game.print(game.map_settings.enemy_evolution.time_factor)
Ran into an issue with a scenario that started by multiplying the factors by 4. (Comfy Scenarios, Mountain Fortress) Discovered evolution was almost 1 within a few minutes after making a code change and restarting, repeated a few times.