[1.1.32][mac] Crash after start in opengl

Things that has been reported already before.
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IDooMsI
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Manual Inserter
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Joined: Sat Apr 24, 2021 11:20 pm
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[1.1.32][mac] Crash after start in opengl

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0.000 2021-04-24 20:11:59; Factorio 1.1.32 (build 58364, mac, steam)
   0.000 Operating system: macOS 10.13.6
   0.000 Program arguments: "/Users/fede/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 
   0.000 Read data path: /Users/fede/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
   0.000 Write data path: /Users/fede/Library/Application Support/factorio [176688/228736MB]
   0.000 Binaries path: /Users/fede/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
   0.267 System info: [CPU: Intel(R) Core(TM)2 Duo CPU     P8600  @ 2.40GHz, 2 cores, RAM: 8192 MB]
   0.267 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmW] [Lang: en]
   0.402 Available displays: 1
   0.403  [0]: Color LCD - {[0,0], 1280x800, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4272f80(0x01)}
   0.526 Initialised OpenGL:[0] NVIDIA GeForce 320M OpenGL Engine; driver: 3.3 NVIDIA-10.4.14 310.90.30.05b27
   0.526   [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
   0.526   [Version] 3.3
   0.526 Total system memory is low (8192 MB). Setting graphics preset to MacWithLowRAM.
   0.526   Dedicated video memory size 256 MB (detected from GeForce 320M; VendorID: 0x1022600)
   0.807 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
   0.807                   [Max threads (load/render): 32/2] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: stDCwt] [B:0,C:0,S:100]
   0.890 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   1.343 Loading mod core 0.0.0 (data.lua)
   1.720 Loading mod base 1.1.32 (data.lua)
   2.594 Loading mod base 1.1.32 (data-updates.lua)
   2.990 Checksum for core: 4236520717
   2.990 Checksum of base: 1357215736
   3.510 Prototype list checksum: 3034860339
   3.700 Loading sounds...
   3.848 Info PlayerData.cpp:73: Local player-data.json unavailable
   3.848 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1617933119
   4.216 Initial atlas bitmap size is 4096
   4.228 Created atlas bitmap 4096x4092 [none]
   4.237 Created atlas bitmap 4096x4096 [none]
   4.244 Created atlas bitmap 4096x4096 [none]
   4.249 Created atlas bitmap 4096x4092 [none]
   4.253 Created atlas bitmap 4096x4096 [none]
   4.257 Created atlas bitmap 4096x4096 [none]
   4.257 Created atlas bitmap 4096x632 [none]
   4.258 Created atlas bitmap 4096x2120 [decal]
   4.265 Created atlas bitmap 4096x4064 [low-object, linear-minification]
   4.265 Created atlas bitmap 4096x1824 [low-object]
   4.265 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.265 Created atlas bitmap 4096x2304 [terrain, mipmap, linear-minification, linear-mip-level]
   4.265 Created atlas bitmap 4096x1152 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   4.266 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
   4.266 Created atlas bitmap 4096x944 [mipmap]
   4.268 Created atlas bitmap 4096x4080 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.268 Created atlas bitmap 4096x256 [icon, not-compressed, mipmap, linear-minification, linear-magnification]
   4.268 Created atlas bitmap 2048x684 [alpha-mask]
   4.282 Created atlas bitmap 4096x4088 [shadow, linear-magnification, alpha-mask]
   4.287 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
   4.292 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
   4.292 Created atlas bitmap 4096x3116 [shadow, linear-magnification, alpha-mask]
   4.293 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
   4.293 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   4.336 Created virtual atlas pages 4096x4096x2
   4.336 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: NO/NO. 
   5.129 Parallel Sprite Loader initialized (threads: 1)
  29.693 Sprites loaded
  30.470 Generated mipmaps (3) for atlas [8] of size 4096x4064   <total: 775.07, render: 2.50, copy-to-host: 680.83, convert: 82.72, update: 2.41>
  30.572 Generated mipmaps (3) for atlas [9] of size 4096x1824   
  30.691 Generated mipmaps (3) for atlas [10] of size 4096x2464   
  30.786 Generated mipmaps (3) for atlas [11] of size 4096x2304   
  30.845 Generated mipmaps (3) for atlas [12] of size 4096x1152   
  30.926 Generated mipmaps (3) for atlas [13] of size 4096x1664   
  30.972 Generated mipmaps (3) for atlas [14] of size 4096x944   
  31.142 Generated mipmaps (5) for atlas [15] of size 4096x4080   
  31.183 Generated mipmaps (5) for atlas [16] of size 4096x256   
  31.238 Generated mipmaps (3) for atlas [22] of size 4096x1312   
  31.252 Custom mipmaps uploaded.
  31.388 Generated mipmaps for virtual atlas of size 4096x8192
  31.680 Factorio initialised
  31.724 Steam Storage Quota: 4744/4768
  32.520 Error CrashHandler.cpp:633: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#1  0x0000000104b67912 in Logger::logStacktrace(StackTraceInfo*) + 0x12
#2  0x0000000103fb2dd9 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) + 0xb9
#3  0x0000000104b4ee14 in CrashHandler::commonSignalHandler(int) + 0x74
#4  0x0000000104b4e2e9 in CrashHandler::SignalHandler(int) + 0x9
#5  0x00007fff61dc0f5a in _sigtramp + 0x1a
#6  0x000000010e141e0f in gldReadTextureData + 0x910ab
#7  0x000000010e1324be in gldReadTextureData + 0x8175a
#8  0x000000010e18a341 in gldUpdateDispatch + 0x414
#9  0x00007fff44103b33 in gleDoDrawDispatchCoreGL3 + 0x259
#10 0x00007fff440b8ada in glDrawElements_ACC_GL3Exec + 0xdb
#11 0x0000000103fcdfcf in GraphicsInterfaceOpenGL::drawIndexed(DrawBindings const&, VideoBuffer*, VideoBuffer*, unsigned int, unsigned int) + 0xbf
#12 0x0000000103f93dc1 in DrawCommandBatch::flushSpritesBatch(bool) + 0xb51
#13 0x0000000103fcca68 in GraphicsInterfaceOpenGL::bindFramebuffer(Framebuffer const*) + 0x38
#14 0x0000000103f9b775 in DrawEngine::drawLights() + 0xd5
#15 0x0000000103f996f4 in DrawEngine::render(std::__1::vector<SimpleBoundingBox, std::__1::allocator<SimpleBoundingBox> > const*) + 0x804
#16 0x0000000103fb1489 in GameRenderer::renderInternal(bool) + 0x189
#17 0x0000000103efeb63 in GameRenderer::render() + 0x43
#18 0x000000010409d0af in CameraBase::paint(agui::PaintEvent const&, agui::Point const&, agui::Widget*, Surface const&, MapPosition const&, bool) + 0x69f
#19 0x000000010409e0c7 in CameraWidget::paintComponent(agui::PaintEvent const&, agui::Point const&) + 0x2e7
#20 0x0000000105129dd7 in agui::Widget::recursivePaintChildrenInternal(bool, agui::Graphics*, agui::Point const&) + 0x117
#21 0x000000010512a097 in agui::Widget::recursivePaintChildrenInternal(bool, agui::Graphics*, agui::Point const&) + 0x3d7
#22 0x000000010512a097 in agui::Widget::recursivePaintChildrenInternal(bool, agui::Graphics*, agui::Point const&) + 0x3d7
#23 0x00000001050c6bae in agui::Gui::render() + 0x4e
#24 0x0000000103f12141 in GuiRenderer::prepare() + 0x221
#25 0x00000001046868cb in MainLoop::prepare() + 0x65b
#26 0x0000000104684f3a in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) + 0x13a
#27 0x00000001039db023 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::__1::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) + 0x5a3
#28 0x00000001038540c7 in main + 0x17487
Stack trace logging done
  32.618 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  35.140 Uploading log file
  35.161 Info SystemUtil.cpp:549: Started /Users/fede/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 749


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