[1.1.11] Drag placing belts causes CTD

Things that has been reported already before.
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oof2win2
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[1.1.11] Drag placing belts causes CTD

Post by oof2win2 »

When drag placing belts on a fresh map, I have been able to cause multiple Crashes To Desktop. I do not have any mods installed. This issue has happened to me multiple times now, both in multiplayer and in singleplayer (whilst testing stuff only). When playing on a headless server, the server keeps on running without interruption after I get dropped from the game, whilst I get the error that crashes only my client. Not tested with multiple people online.

To replicate, create a new default save, get a belt (belt or underground belt) and use the dragging option to drag the belt into an area that is not covered by a radar. You should recieve a game crash.
This happens on Windows. On MacOS (running Big Sur @ Intel), you get the "spinning candy" but no error message.

See video here for Windows (sorry for low framerate and quality, i'm on a lower-end system): https://youtu.be/w4XKgx_9Gxc
See video here for MacOS (better FPS, you can't see the spinning circle even though it is there): https://www.youtube.com/watch?v=sZCm7IOmrQM
Log (Windows):
factorio-current.log
(12.37 KiB) Downloaded 66 times
Log (MacOS):
factorio-current.log
(7.62 KiB) Downloaded 69 times
Edit: This may be similar to what viewtopic.php?f=30&t=94399 is, but I managed to replicate it for belts too
Last edited by oof2win2 on Fri Jan 15, 2021 11:04 pm, edited 1 time in total.


oof2win2
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Re: [1.1.11] Drag placing belts causes CTD

Post by oof2win2 »

Hmm, that post only talks about walls. Have belts been fixed too, then?

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