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[1.1.0] Crash after autosaving world from 1.0.0 (DifficultySettings::save)

Posted: Mon Nov 23, 2020 11:14 pm
by PyroGamer666
After loading my game in 1.1.0, the game worked until it attempted to autosave, which caused the game to crash. Saving the world manually does not result in a crash. The world used and the log file are attached.

Error MapSettings.cpp:551: Saving in this state will result in a desync when this is loaded: 1 != 10.

Re: [1.1.0] Crash after autosaving world from 1.0.0 (DifficultySettings::save)

Posted: Tue Nov 24, 2020 1:44 am
by boskid
Duplicate 91673