LuaPlayer.cursor_stack is "empty"

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Kuxynator
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LuaPlayer.cursor_stack is "empty"

Post by Kuxynator »

https://prnt.sc/vd2yiu
if a blueprint is selected (from quick bar) which is not in inventory (only in "my blueprints")
the cursor_stack contains no information about the book or blueprint.
This does not occur if the blueprint/book is copied to inventory.
https://prnt.sc/vd33rz
Then cursor_stack contains the expected content.
The behavior of both should be equal.

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boskid
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Re: LuaPlayer.cursor_stack is "empty"

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