I am using modded short trains. I loaded a test save game, placed a new train (3 wagons) in paused editor mode on a track a bit ahead of an existing moving train and then ran the game for a few seconds. It looked to be upon the collision the game crashed.Error Rail.cpp:164: this->state == RailConnectionDirection::None was not true
I have tried to reproduce the issue from the save a few times with the same sort of new train placement, but aren't able to.