The beacon redesign has reduced the highlight slightly for its effect area as seen in the screen shot. I *think* the yellow shading used to reach the edge of the tile boundary. Makes it look like it's not going to affect larger structures like the silo that have a few more pixels border.
[0.18.33] Beacon Effect Area doesn't fill tiles
Re: [0.18.33] Beacon Effect Area doesn't fill tiles
TY, my search didn't turn up that topic.