mods
- AfraidOfTheDark 1.0.25
- Aircraft 1.7.1
- AutoDeconstruct 0.1.17
- Bottleneck 0.11.3
- Construction_Drones 0.5.2
- FNEI 0.3.0
- Fill4Me 0.9.2
- Induction Charging 1.6.1
- Nanobots 3.2.6
- Power Armor MK3 0.2.17
- Squeak Through 1.8.0
- Todo-List 18.0.1
- Transport_Drones 0.5.12
- VehicleGrid 1.2.2
- VehicleSnap 1.18.2
- WideChests 3.0.6
- base 0.18.21
- blueprint_flip_and_turn 18.3.7
- cargo-ships 0.0.51
- clock 0.18.0
- factoryplanner 0.18.12
- miniloader 1.11.1
- stdlib 1.4.2
- Aircraft 1.7.1
- AutoDeconstruct 0.1.17
- Bottleneck 0.11.3
- Construction_Drones 0.5.2
- FNEI 0.3.0
- Fill4Me 0.9.2
- Induction Charging 1.6.1
- Nanobots 3.2.6
- Power Armor MK3 0.2.17
- Squeak Through 1.8.0
- Todo-List 18.0.1
- Transport_Drones 0.5.12
- VehicleGrid 1.2.2
- VehicleSnap 1.18.2
- WideChests 3.0.6
- base 0.18.21
- blueprint_flip_and_turn 18.3.7
- cargo-ships 0.0.51
- clock 0.18.0
- factoryplanner 0.18.12
- miniloader 1.11.1
- stdlib 1.4.2
factorio-current.log
Code: Select all
0.002 2020-05-01 10:14:51; Factorio 0.18.21 (build 51104, win64, steam)
0.002 Operating system: Windows 10 (version 1909)
0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.004 Write data path: C:/Users/dalgo/AppData/Roaming/Factorio [16853/486874MB]
0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.013 System info: [CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 12 cores, RAM: 6529/16240 MB, page: 10597/32481 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.028 Available displays: 3
0.030 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 1070 with Max-Q Design {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.032 [1]: \\.\DISPLAY2 - Intel(R) UHD Graphics 630 {0x01, [1920,0], 1920x1080, 32bit, 144Hz}
0.034 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.764 Initialised OpenGL:[0] GeForce GTX 1070 with Max-Q Design/PCIe/SSE2; driver: 3.3.0 NVIDIA 430.39
0.764 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.764 [Version] 3.3
0.764 Graphics settings preset: very-high
0.764 Dedicated video memory size 8192 MB
0.817 Desktop composition is active.
0.817 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none] [Color: 32bit]
0.817 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
1.108 DSound: Starting _dsound_update thread
1.109 DSound: Enter _dsound_update; tid=50804
1.390 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.2.0 > 1.0.3).
1.393 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.2.1 > 1.2.0).
1.397 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.3.0 > 1.2.1).
1.400 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.4.2 > 1.3.0).
1.409 Loading mod settings WideChests 3.0.6 (settings.lua)
1.409 Loading mod settings Aircraft 1.7.1 (settings.lua)
1.409 Loading mod settings AutoDeconstruct 0.1.17 (settings.lua)
1.410 Loading mod settings blueprint_flip_and_turn 18.3.7 (settings.lua)
1.410 Loading mod settings Bottleneck 0.11.3 (settings.lua)
1.410 Script @__Bottleneck__/settings.lua:131: working - green none
1.410 Script @__Bottleneck__/settings.lua:131: no_power - red alert
1.410 Script @__Bottleneck__/settings.lua:131: no_fuel - red alert
1.410 Script @__Bottleneck__/settings.lua:131: no_recipe - off none
1.410 Script @__Bottleneck__/settings.lua:131: no_input_fluid - red alert
1.410 Script @__Bottleneck__/settings.lua:131: no_research_in_progress - white pause small
1.410 Script @__Bottleneck__/settings.lua:131: no_minable_resources - red stop
1.410 Script @__Bottleneck__/settings.lua:131: low_input_fluid - yellow alert
1.410 Script @__Bottleneck__/settings.lua:131: low_power - yellow alert
1.410 Script @__Bottleneck__/settings.lua:131: disabled_by_control_behavior - white stop small
1.410 Script @__Bottleneck__/settings.lua:131: disabled_by_script - white stop small
1.410 Script @__Bottleneck__/settings.lua:131: fluid_ingredient_shortage - red alert
1.410 Script @__Bottleneck__/settings.lua:131: fluid_production_overload - yellow pause
1.410 Script @__Bottleneck__/settings.lua:131: item_ingredient_shortage - red alert
1.410 Script @__Bottleneck__/settings.lua:131: item_production_overload - yellow pause
1.410 Script @__Bottleneck__/settings.lua:131: marked_for_deconstruction - off none
1.410 Script @__Bottleneck__/settings.lua:131: missing_required_fluid - red alert
1.410 Script @__Bottleneck__/settings.lua:131: missing_science_packs - red alert
1.410 Script @__Bottleneck__/settings.lua:131: waiting_for_source_items - red alert
1.411 Script @__Bottleneck__/settings.lua:131: waiting_for_space_in_destination - yellow pause
1.411 Script @__Bottleneck__/settings.lua:131: waiting_to_launch_rocket - off none
1.411 Loading mod settings cargo-ships 0.0.51 (settings.lua)
1.412 Loading mod settings clock 0.18.0 (settings.lua)
1.413 Loading mod settings Fill4Me 0.9.2 (settings.lua)
1.413 Loading mod settings Induction Charging 1.6.1 (settings.lua)
1.414 Loading mod settings miniloader 1.11.1 (settings.lua)
1.414 Loading mod settings Power Armor MK3 0.2.17 (settings.lua)
1.415 Loading mod settings Squeak Through 1.8.0 (settings.lua)
1.415 Loading mod settings Todo-List 18.0.1 (settings.lua)
1.416 Loading mod settings Transport_Drones 0.5.12 (settings.lua)
1.416 Loading mod settings VehicleGrid 1.2.2 (settings.lua)
1.417 Loading mod settings VehicleSnap 1.18.2 (settings.lua)
1.417 Loading mod settings factoryplanner 0.18.12 (settings.lua)
1.418 Loading mod settings Nanobots 3.2.6 (settings.lua)
1.423 Loading mod core 0.0.0 (data.lua)
1.582 Loading mod base 0.18.21 (data.lua)
1.986 Loading mod AfraidOfTheDark 1.0.25 (data.lua)
2.159 Loading mod Aircraft 1.7.1 (data.lua)
2.328 Loading mod blueprint_flip_and_turn 18.3.7 (data.lua)
2.504 Loading mod Bottleneck 0.11.3 (data.lua)
2.688 Loading mod cargo-ships 0.0.51 (data.lua)
2.898 Loading mod clock 0.18.0 (data.lua)
3.086 Loading mod Construction_Drones 0.5.2 (data.lua)
3.276 Loading mod Fill4Me 0.9.2 (data.lua)
3.460 Loading mod FNEI 0.3.0 (data.lua)
3.661 Loading mod Induction Charging 1.6.1 (data.lua)
3.860 Loading mod miniloader 1.11.1 (data.lua)
4.048 Loading mod Power Armor MK3 0.2.17 (data.lua)
4.233 Loading mod Todo-List 18.0.1 (data.lua)
4.419 Loading mod Transport_Drones 0.5.12 (data.lua)
4.672 Loading mod VehicleGrid 1.2.2 (data.lua)
4.878 Loading mod VehicleSnap 1.18.2 (data.lua)
5.081 Loading mod factoryplanner 0.18.12 (data.lua)
5.264 Loading mod Nanobots 3.2.6 (data.lua)
5.510 Loading mod base 0.18.21 (data-updates.lua)
5.701 Loading mod WideChests 3.0.6 (data-updates.lua)
7.288 Loading mod AfraidOfTheDark 1.0.25 (data-updates.lua)
8.159 Loading mod Aircraft 1.7.1 (data-updates.lua)
9.046 Loading mod miniloader 1.11.1 (data-updates.lua)
9.928 Loading mod Power Armor MK3 0.2.17 (data-updates.lua)
10.794 Loading mod Squeak Through 1.8.0 (data-updates.lua)
11.605 Loading mod VehicleGrid 1.2.2 (data-updates.lua)
11.606 Script @__VehicleGrid__/data-updates.lua:53: car: setting grid to car-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: tank: setting grid to tank-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: cargo-plane: setting grid to car-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: indep-boat: setting grid to car-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: locomotive: setting grid to loco-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: cargo_ship_engine: setting grid to loco-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: boat_engine: setting grid to loco-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: cargo-wagon: setting grid to wagon-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: cargo_ship: setting grid to wagon-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: boat: setting grid to wagon-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: fluid-wagon: setting grid to wagon-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: oil_tanker: setting grid to wagon-equipment-grid
11.606 Script @__VehicleGrid__/data-updates.lua:53: artillery-wagon: setting grid to artillery-wagon-equipment-grid
12.454 Loading mod Nanobots 3.2.6 (data-updates.lua)
13.316 Loading mod AfraidOfTheDark 1.0.25 (data-final-fixes.lua)
14.166 Loading mod cargo-ships 0.0.51 (data-final-fixes.lua)
15.025 Loading mod Construction_Drones 0.5.2 (data-final-fixes.lua)
15.865 Loading mod Induction Charging 1.6.1 (data-final-fixes.lua)
16.711 Loading mod Power Armor MK3 0.2.17 (data-final-fixes.lua)
17.535 Loading mod Transport_Drones 0.5.12 (data-final-fixes.lua)
18.355 Checksum for core: 372259126
18.355 Checksum of base: 1383858158
18.355 Checksum of WideChests: 296872001
18.355 Checksum of AfraidOfTheDark: 2330519148
18.355 Checksum of Aircraft: 2810105822
18.355 Checksum of AutoDeconstruct: 934032342
18.355 Checksum of blueprint_flip_and_turn: 2106513233
18.355 Checksum of Bottleneck: 1184369145
18.355 Checksum of cargo-ships: 62053802
18.355 Checksum of clock: 3722216337
18.355 Checksum of Construction_Drones: 3535013570
18.355 Checksum of Fill4Me: 2117421323
18.355 Checksum of FNEI: 1951305706
18.355 Checksum of Induction Charging: 2856442662
18.355 Checksum of miniloader: 1939080830
18.355 Checksum of Power Armor MK3: 3542139330
18.355 Checksum of Squeak Through: 2042158127
18.355 Checksum of stdlib: 0
18.355 Checksum of Todo-List: 3182550957
18.355 Checksum of Transport_Drones: 3824293441
18.355 Checksum of VehicleGrid: 1282014717
18.355 Checksum of VehicleSnap: 1252572434
18.356 Checksum of factoryplanner: 63824686
18.356 Checksum of Nanobots: 1717876587
19.009 Prototype list checksum: 74811513
19.323 Loading sounds...
19.424 Info PlayerData.cpp:70: Local player-data.json unavailable
19.424 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1588308708
19.645 Initial atlas bitmap size is 16384
19.691 Created atlas bitmap 16384x16379 [not-compressed]
19.696 Created atlas bitmap 16384x15263 [not-compressed]
19.696 Created atlas bitmap 8192x3706 [decal, not-compressed]
19.697 Created atlas bitmap 16384x5144 [low-object, not-compressed]
19.697 Created atlas bitmap 4096x3120 [mipmap]
19.697 Created atlas bitmap 8192x3748 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
19.697 Created atlas bitmap 16384x5776 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
19.698 Created atlas bitmap 4096x2848 [terrain-effect-map, not-compressed, mipmap, linear-minification, linear-mip-level]
19.698 Created atlas bitmap 4096x1592 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
19.698 Created atlas bitmap 4096x2608 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
19.698 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
19.698 Created atlas bitmap 4096x2652 [alpha-mask]
19.701 Created atlas bitmap 16384x15828 [shadow, linear-magnification, alpha-mask]
19.702 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
19.714 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
20.831 Parallel Sprite Loader initialized (threads: 11)
31.702 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/blank.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
32.072 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/boat.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
32.072 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/cargoship_icon.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
32.074 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/ship-engine.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
32.074 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/tanker.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
32.154 Sprites loaded
32.391 Generated mipmaps (4) for atlas [3] of size 16384x5144
32.436 Generated mipmaps (3) for atlas [4] of size 4096x3120
32.477 Generated mipmaps (3) for atlas [5] of size 8192x3748
32.614 Generated mipmaps (3) for atlas [6] of size 16384x5776
32.626 Generated mipmaps (3) for atlas [7] of size 4096x2848
32.638 Generated mipmaps (3) for atlas [8] of size 4096x1592
32.657 Generated mipmaps (5) for atlas [9] of size 4096x2608
32.661 Generated mipmaps (3) for atlas [13] of size 8192x2352
32.663 Custom mipmaps uploaded.
32.675 Warning ControlInputValue.cpp:283: Unknown control input string "return"
32.675 Custom inputs active: 19
32.723 Factorio initialised
32.746 Game is running on selected version branch on Steam.
430.061 Loading map C:\Users\dalgo\AppData\Roaming\Factorio\saves\0.18-Outposts.zip: 14623802 bytes.
430.223 Loading level.dat: 45215882 bytes.
430.228 Info Scenario.cpp:187: Map version 0.18.21-0
431.461 Loading blueprint storage: Local timestamp 1588225335, Cloud timestamp 1588225334
431.954 Loading script.dat: 3856247 bytes.
431.959 Checksum for script C:/Users/dalgo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4229863085
431.962 Checksum for script __WideChests__/control.lua: 1426917611
431.963 Checksum for script __AfraidOfTheDark__/control.lua: 2322376383
431.966 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
431.968 Checksum for script __blueprint_flip_and_turn__/control.lua: 1375579410
431.971 Checksum for script __Bottleneck__/control.lua: 2573097384
431.977 Checksum for script __cargo-ships__/control.lua: 3857624364
431.979 Checksum for script __clock__/control.lua: 3040328228
431.985 Checksum for script __Construction_Drones__/control.lua: 618083872
431.992 Checksum for script __Fill4Me__/control.lua: 1125891319
432.010 Checksum for script __FNEI__/control.lua: 3085612520
432.016 Checksum for script __Induction Charging__/control.lua: 755862757
432.022 Checksum for script __miniloader__/control.lua: 3494817474
432.028 Checksum for script __Todo-List__/control.lua: 1434033354
432.040 Checksum for script __Transport_Drones__/control.lua: 100216601
432.041 Checksum for script __VehicleSnap__/control.lua: 1248096782
432.063 Checksum for script __factoryplanner__/control.lua: 3302705346
432.078 Checksum for script __Nanobots__/control.lua: 4271631725
444.683 Info AppManager.cpp:297: Saving to _autosave3 (blocking).
446.551 Info AppManagerStates.cpp:1844: Saving finished
450.544 Info AppManagerStates.cpp:1844: Saving finished
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (1147): PathFindAlgorithm::baseDistanceHeuristic
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (1042): PathFindAlgorithm::expandBaseNode
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (618): PathFindAlgorithm::baseSearch
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (466): PathFindAlgorithm::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfinder.cpp (399): PathFinder::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\surface\surface.cpp (1565): Surface::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\map\map.cpp (1698): Map::updateEntities
c:\cygwin64\tmp\factorio-build-tqzfrb\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\scenario\scenario.cpp (1219): Scenario::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\mainloop.cpp (1170): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-tqzfrb\src\mainloop.cpp (1037): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-tqzfrb\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF81BA07BD4)
00007FF81BA07BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF81D9ACE51)
00007FF81D9ACE51 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
515.896 Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true
Logger::writeStacktrace skipped.
515.896 Error CrashHandler.cpp:190: Map tick at moment of crash: 19443256
515.896 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
573.860 Uploading log file
573.883 Error CrashHandler.cpp:258: Heap validation: success.
573.884 Creating crash dump.
574.128 CrashDump success
factorio-previous.log
Code: Select all
0.001 2020-05-01 06:51:51; Factorio 0.18.21 (build 51104, win64, steam)
0.002 Operating system: Windows 10 (version 1909)
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "34768"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/dalgo/AppData/Roaming/Factorio [17093/486874MB]
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.021 System info: [CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 12 cores, RAM: 5988/16240 MB, page: 9290/32481 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
0.021 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.037 Available displays: 3
0.038 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 1070 with Max-Q Design {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.039 [1]: \\.\DISPLAY2 - Intel(R) UHD Graphics 630 {0x01, [1920,0], 1920x1080, 32bit, 144Hz}
0.040 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
1.099 Initialised OpenGL:[0] GeForce GTX 1070 with Max-Q Design/PCIe/SSE2; driver: 3.3.0 NVIDIA 430.39
1.099 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
1.099 [Version] 3.3
1.099 Graphics settings preset: very-high
1.100 Dedicated video memory size 8192 MB
1.199 Desktop composition is active.
1.199 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none] [Color: 32bit]
1.199 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
1.601 DSound: Starting _dsound_update thread
1.601 DSound: Enter _dsound_update; tid=27272
2.326 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.2.0 > 1.0.3).
2.332 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.2.1 > 1.2.0).
2.338 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.3.0 > 1.2.1).
2.343 Info ModManager.cpp:245: Found duplicate mod stdlib, using higher version (1.4.2 > 1.3.0).
2.360 Loading mod settings WideChests 3.0.6 (settings.lua)
2.361 Loading mod settings Aircraft 1.7.1 (settings.lua)
2.361 Loading mod settings AutoDeconstruct 0.1.17 (settings.lua)
2.362 Loading mod settings blueprint_flip_and_turn 18.3.7 (settings.lua)
2.363 Loading mod settings Bottleneck 0.11.3 (settings.lua)
2.363 Script @__Bottleneck__/settings.lua:131: working - green none
2.363 Script @__Bottleneck__/settings.lua:131: no_power - red alert
2.363 Script @__Bottleneck__/settings.lua:131: no_fuel - red alert
2.363 Script @__Bottleneck__/settings.lua:131: no_recipe - off none
2.364 Script @__Bottleneck__/settings.lua:131: no_input_fluid - red alert
2.364 Script @__Bottleneck__/settings.lua:131: no_research_in_progress - white pause small
2.364 Script @__Bottleneck__/settings.lua:131: no_minable_resources - red stop
2.364 Script @__Bottleneck__/settings.lua:131: low_input_fluid - yellow alert
2.364 Script @__Bottleneck__/settings.lua:131: low_power - yellow alert
2.364 Script @__Bottleneck__/settings.lua:131: disabled_by_control_behavior - white stop small
2.364 Script @__Bottleneck__/settings.lua:131: disabled_by_script - white stop small
2.364 Script @__Bottleneck__/settings.lua:131: fluid_ingredient_shortage - red alert
2.364 Script @__Bottleneck__/settings.lua:131: fluid_production_overload - yellow pause
2.364 Script @__Bottleneck__/settings.lua:131: item_ingredient_shortage - red alert
2.364 Script @__Bottleneck__/settings.lua:131: item_production_overload - yellow pause
2.364 Script @__Bottleneck__/settings.lua:131: marked_for_deconstruction - off none
2.364 Script @__Bottleneck__/settings.lua:131: missing_required_fluid - red alert
2.364 Script @__Bottleneck__/settings.lua:131: missing_science_packs - red alert
2.364 Script @__Bottleneck__/settings.lua:131: waiting_for_source_items - red alert
2.364 Script @__Bottleneck__/settings.lua:131: waiting_for_space_in_destination - yellow pause
2.364 Script @__Bottleneck__/settings.lua:131: waiting_to_launch_rocket - off none
2.365 Loading mod settings cargo-ships 0.0.51 (settings.lua)
2.366 Loading mod settings clock 0.18.0 (settings.lua)
2.367 Loading mod settings Fill4Me 0.9.2 (settings.lua)
2.368 Loading mod settings Induction Charging 1.6.1 (settings.lua)
2.369 Loading mod settings miniloader 1.11.1 (settings.lua)
2.370 Loading mod settings Power Armor MK3 0.2.17 (settings.lua)
2.371 Loading mod settings Squeak Through 1.8.0 (settings.lua)
2.373 Loading mod settings Todo-List 18.0.1 (settings.lua)
2.374 Loading mod settings Transport_Drones 0.5.12 (settings.lua)
2.376 Loading mod settings VehicleGrid 1.2.2 (settings.lua)
2.377 Loading mod settings VehicleSnap 1.18.2 (settings.lua)
2.378 Loading mod settings factoryplanner 0.18.12 (settings.lua)
2.380 Loading mod settings Nanobots 3.2.6 (settings.lua)
2.389 Loading mod core 0.0.0 (data.lua)
2.643 Loading mod base 0.18.21 (data.lua)
3.239 Loading mod AfraidOfTheDark 1.0.25 (data.lua)
3.531 Loading mod Aircraft 1.7.1 (data.lua)
3.815 Loading mod blueprint_flip_and_turn 18.3.7 (data.lua)
4.110 Loading mod Bottleneck 0.11.3 (data.lua)
4.397 Loading mod cargo-ships 0.0.51 (data.lua)
4.729 Loading mod clock 0.18.0 (data.lua)
5.014 Loading mod Construction_Drones 0.5.2 (data.lua)
5.314 Loading mod Fill4Me 0.9.2 (data.lua)
5.602 Loading mod FNEI 0.3.0 (data.lua)
5.897 Loading mod Induction Charging 1.6.1 (data.lua)
6.186 Loading mod miniloader 1.11.1 (data.lua)
6.489 Loading mod Power Armor MK3 0.2.17 (data.lua)
6.777 Loading mod Todo-List 18.0.1 (data.lua)
7.070 Loading mod Transport_Drones 0.5.12 (data.lua)
7.417 Loading mod VehicleGrid 1.2.2 (data.lua)
7.712 Loading mod VehicleSnap 1.18.2 (data.lua)
8.008 Loading mod factoryplanner 0.18.12 (data.lua)
8.303 Loading mod Nanobots 3.2.6 (data.lua)
8.631 Loading mod base 0.18.21 (data-updates.lua)
8.929 Loading mod WideChests 3.0.6 (data-updates.lua)
11.703 Loading mod AfraidOfTheDark 1.0.25 (data-updates.lua)
13.370 Loading mod Aircraft 1.7.1 (data-updates.lua)
15.065 Loading mod miniloader 1.11.1 (data-updates.lua)
16.744 Loading mod Power Armor MK3 0.2.17 (data-updates.lua)
18.373 Loading mod Squeak Through 1.8.0 (data-updates.lua)
19.882 Loading mod VehicleGrid 1.2.2 (data-updates.lua)
19.884 Script @__VehicleGrid__/data-updates.lua:53: car: setting grid to car-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: tank: setting grid to tank-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: cargo-plane: setting grid to car-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: indep-boat: setting grid to car-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: locomotive: setting grid to loco-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: cargo_ship_engine: setting grid to loco-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: boat_engine: setting grid to loco-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: cargo-wagon: setting grid to wagon-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: cargo_ship: setting grid to wagon-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: boat: setting grid to wagon-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: fluid-wagon: setting grid to wagon-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: oil_tanker: setting grid to wagon-equipment-grid
19.884 Script @__VehicleGrid__/data-updates.lua:53: artillery-wagon: setting grid to artillery-wagon-equipment-grid
21.477 Loading mod Nanobots 3.2.6 (data-updates.lua)
23.081 Loading mod AfraidOfTheDark 1.0.25 (data-final-fixes.lua)
24.612 Loading mod cargo-ships 0.0.51 (data-final-fixes.lua)
26.123 Loading mod Construction_Drones 0.5.2 (data-final-fixes.lua)
27.611 Loading mod Induction Charging 1.6.1 (data-final-fixes.lua)
29.067 Loading mod Power Armor MK3 0.2.17 (data-final-fixes.lua)
30.528 Loading mod Transport_Drones 0.5.12 (data-final-fixes.lua)
32.028 Checksum for core: 372259126
32.028 Checksum of base: 1383858158
32.028 Checksum of WideChests: 296872001
32.028 Checksum of AfraidOfTheDark: 2330519148
32.028 Checksum of Aircraft: 2810105822
32.028 Checksum of AutoDeconstruct: 934032342
32.028 Checksum of blueprint_flip_and_turn: 2106513233
32.028 Checksum of Bottleneck: 1184369145
32.028 Checksum of cargo-ships: 62053802
32.028 Checksum of clock: 3722216337
32.028 Checksum of Construction_Drones: 3535013570
32.028 Checksum of Fill4Me: 2117421323
32.028 Checksum of FNEI: 1951305706
32.029 Checksum of Induction Charging: 2856442662
32.029 Checksum of miniloader: 1939080830
32.029 Checksum of Power Armor MK3: 3542139330
32.029 Checksum of Squeak Through: 2042158127
32.029 Checksum of stdlib: 0
32.029 Checksum of Todo-List: 3182550957
32.029 Checksum of Transport_Drones: 3824293441
32.029 Checksum of VehicleGrid: 1282014717
32.029 Checksum of VehicleSnap: 1252572434
32.029 Checksum of factoryplanner: 63824686
32.029 Checksum of Nanobots: 1717876587
33.331 Prototype list checksum: 74811513
33.887 Loading sounds...
34.112 Info PlayerData.cpp:70: Local player-data.json unavailable
34.112 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1588308708
34.509 Crop bitmaps.
35.285 Parallel Sprite Loader initialized (threads: 11)
36.519 Initial atlas bitmap size is 16384
36.616 Created atlas bitmap 16384x16379 [not-compressed]
36.626 Created atlas bitmap 16384x15263 [not-compressed]
36.626 Created atlas bitmap 8192x3706 [decal, not-compressed]
36.627 Created atlas bitmap 16384x5144 [low-object, not-compressed]
36.628 Created atlas bitmap 4096x3120 [mipmap]
36.628 Created atlas bitmap 8192x3748 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
36.629 Created atlas bitmap 16384x5776 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
36.629 Created atlas bitmap 4096x2848 [terrain-effect-map, not-compressed, mipmap, linear-minification, linear-mip-level]
36.629 Created atlas bitmap 4096x1592 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
36.630 Created atlas bitmap 4096x2608 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
36.630 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
36.631 Created atlas bitmap 4096x2652 [alpha-mask]
36.637 Created atlas bitmap 16384x15828 [shadow, linear-magnification, alpha-mask]
36.637 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
36.666 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
38.794 Parallel Sprite Loader initialized (threads: 11)
52.516 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/blank.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
53.114 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/boat.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
53.115 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/cargoship_icon.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
53.117 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/ship-engine.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
53.118 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/tanker.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
53.228 Sprites loaded
53.485 Generated mipmaps (4) for atlas [3] of size 16384x5144
53.574 Generated mipmaps (3) for atlas [4] of size 4096x3120
53.623 Generated mipmaps (3) for atlas [5] of size 8192x3748
53.814 Generated mipmaps (3) for atlas [6] of size 16384x5776
53.827 Generated mipmaps (3) for atlas [7] of size 4096x2848
53.841 Generated mipmaps (3) for atlas [8] of size 4096x1592
53.861 Generated mipmaps (5) for atlas [9] of size 4096x2608
53.868 Generated mipmaps (3) for atlas [13] of size 8192x2352
53.870 Custom mipmaps uploaded.
53.883 Warning ControlInputValue.cpp:283: Unknown control input string "return"
53.884 Custom inputs active: 19
53.993 Factorio initialised
53.997 Game is running on selected version branch on Steam.
58.191 Loading map C:\Users\dalgo\AppData\Roaming\Factorio\saves\0.18-Outposts.zip: 14111473 bytes.
58.369 Loading level.dat: 43286319 bytes.
58.388 Info Scenario.cpp:187: Map version 0.18.21-0
60.463 Loading blueprint storage: Local timestamp 1588225335, Cloud timestamp 1588225334
61.440 Loading script.dat: 3770544 bytes.
61.447 Checksum for script C:/Users/dalgo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4229863085
61.451 Checksum for script __WideChests__/control.lua: 1426917611
61.454 Checksum for script __AfraidOfTheDark__/control.lua: 2322376383
61.458 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
61.460 Checksum for script __blueprint_flip_and_turn__/control.lua: 1375579410
61.463 Checksum for script __Bottleneck__/control.lua: 2573097384
61.469 Checksum for script __cargo-ships__/control.lua: 3857624364
61.472 Checksum for script __clock__/control.lua: 3040328228
61.483 Checksum for script __Construction_Drones__/control.lua: 618083872
61.497 Checksum for script __Fill4Me__/control.lua: 1125891319
61.522 Checksum for script __FNEI__/control.lua: 3085612520
61.533 Checksum for script __Induction Charging__/control.lua: 755862757
61.544 Checksum for script __miniloader__/control.lua: 3494817474
61.556 Checksum for script __Todo-List__/control.lua: 1434033354
61.574 Checksum for script __Transport_Drones__/control.lua: 100216601
61.576 Checksum for script __VehicleSnap__/control.lua: 1248096782
61.621 Checksum for script __factoryplanner__/control.lua: 3302705346
61.656 Checksum for script __Nanobots__/control.lua: 4271631725
99.786 Info AppManager.cpp:297: Saving to _autosave1 (blocking).
103.711 Info AppManagerStates.cpp:1844: Saving finished
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Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (1147): PathFindAlgorithm::baseDistanceHeuristic
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (1042): PathFindAlgorithm::expandBaseNode
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (618): PathFindAlgorithm::baseSearch
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfindalgorithm.cpp (466): PathFindAlgorithm::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\ai\pathfinder.cpp (399): PathFinder::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\surface\surface.cpp (1565): Surface::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\map\map.cpp (1698): Map::updateEntities
c:\cygwin64\tmp\factorio-build-tqzfrb\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\scenario\scenario.cpp (1219): Scenario::update
c:\cygwin64\tmp\factorio-build-tqzfrb\src\mainloop.cpp (1170): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-tqzfrb\src\mainloop.cpp (1037): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-tqzfrb\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF81BA07BD4)
00007FF81BA07BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF81D9ACE51)
00007FF81D9ACE51 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
10886.605 Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true
Logger::writeStacktrace skipped.
10886.605 Error CrashHandler.cpp:190: Map tick at moment of crash: 19439134
10886.605 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
10919.122 Uploading log file
10919.141 Error CrashHandler.cpp:258: Heap validation: success.
10919.143 Creating crash dump.
10919.405 CrashDump success