[0.17.71] Crash (GotoBehavior::checkPathExecutionProgress)

Things that has been reported already before.
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mxlppxl
Manual Inserter
Manual Inserter
Posts: 4
Joined: Fri Jan 06, 2017 4:13 am
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[0.17.71] Crash (GotoBehavior::checkPathExecutionProgress)

Post by mxlppxl »

Was under serious assault tonight from bugs and game crashed.

Using AAI suite, some quality of life mods.

Had 26 light artillery bombing the crap outta the bugs along with cannon and rocket turrets decimating them. I happened to be using armor based laser defense as well plus construction bots were repairing lots of things.

Not sure if there's a bug in there somewhere. I can be reached on discord "Mxlppxl" on the factorio forums if you want the save file from 5-6 mins before this.

log file as follows:

Code: Select all

   0.000 2019-10-17 17:56:38; Factorio 0.17.71 (build 47452, win64, steam)
   0.000 Operating system: Windows 10 (version 1809) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Sizz/AppData/Roaming/Factorio [1720687/1906257MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.011 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor, 12 cores, RAM: 3656/16311 MB, page: 5124/18743 MB, virtual: 4337/134217727 MB, extended virtual: 0 MB]
   0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (80.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.203 Available displays: 2
   0.204  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1050 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.204  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.259 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.375 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050; id: 10de-1c81; driver: nvldumdx.dll 24.21.13.9836
   0.375   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.375   [Local Video Memory] Budget: 1680MB, CurrentUsage: 1MB, Reservation: 0/889MB
   0.375   [Non-Local Vid.Mem.] Budget: 7340MB, CurrentUsage: 0MB, Reservation: 0/3874MB
   0.375   Tiled resources: Tier 2
   0.375   Unified Memory Architecture: No
   0.375   BGR 565 Supported: Yes
   0.375   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.375 Graphics settings preset: high
   0.375   Dedicated video memory size 1977 MB
   0.411 Desktop composition is active.
   0.411 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.411                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: low] [Other: STDC]
   0.447 DSound: Starting _dsound_update thread
   0.447 DSound: Enter _dsound_update; tid=5284
   0.811 Error ModManager.cpp:813: Mod package read error. File C:/Users/Sizz/AppData/Roaming/Factorio/mods/drive-download-20190917T161421Z-001.zip/info.json not found
   1.101 Info ModManager.cpp:241: Found duplicate mod recursive-blueprints, using higher version (0.17.3 > 0.16.6).
   1.102 Info ModManager.cpp:241: Found duplicate mod recursive-blueprints, using higher version (0.17.4 > 0.17.3).
   1.102 Info ModManager.cpp:241: Found duplicate mod recursive-blueprints, using higher version (0.17.6 > 0.17.4).
   1.103 Info ModManager.cpp:241: Found duplicate mod recursive-blueprints, using higher version (0.17.7 > 0.17.6).
   1.104 Info ModManager.cpp:241: Found duplicate mod recursive-blueprints, using higher version (0.17.9 > 0.17.7).
   1.109 Info ModManager.cpp:241: Found duplicate mod rso-mod, using higher version (5.0.11 > 4.0.3).
   1.112 Info ModManager.cpp:241: Found duplicate mod rso-mod, using higher version (5.0.14 > 5.0.11).
   1.115 Info ModManager.cpp:241: Found duplicate mod rso-mod, using higher version (5.0.18 > 5.0.14).
   1.117 Info ModManager.cpp:241: Found duplicate mod rso-mod, using higher version (5.0.19 > 5.0.18).
   1.126 Info ModManager.cpp:241: Found duplicate mod rso-mod, using higher version (5.0.20 > 5.0.19).
   1.211 Loading mod settings FARL 3.1.15 (settings.lua)
   1.211 Loading mod settings aai-industry 0.3.23 (settings.lua)
   1.211 Loading mod settings aai-vehicles-miner 0.4.7 (settings.lua)
   1.211 Loading mod settings auto-research 5.0.2 (settings.lua)
   1.212 Loading mod settings Flare Stack 2.2.3 (settings.lua)
   1.212 Loading mod settings Turret-Shields 0.17.39 (settings.lua)
   1.212 Loading mod settings aai-programmable-structures 0.5.16 (settings.lua)
   1.212 Loading mod settings LightedPolesPlus 1.4.1 (settings.lua)
   1.212 Loading mod settings aai-programmable-vehicles 0.5.31 (settings.lua)
   1.225 Loading mod core 0.0.0 (data.lua)
   1.347 Loading mod base 0.17.71 (data.lua)
   1.669 Loading mod FARL 3.1.15 (data.lua)
   1.836 Loading mod aai-industry 0.3.23 (data.lua)
   2.052 Loading mod aai-signals 0.4.2 (data.lua)
   2.233 Loading mod aai-vehicles-chaingunner 0.4.1 (data.lua)
   2.444 Loading mod aai-vehicles-flame-tank 0.3.1 (data.lua)
   2.638 Loading mod aai-vehicles-flame-tumbler 0.4.1 (data.lua)
   2.823 Loading mod aai-vehicles-hauler 0.4.2 (data.lua)
   3.007 Loading mod aai-vehicles-laser-tank 0.4.1 (data.lua)
   3.166 Loading mod aai-vehicles-miner 0.4.7 (data.lua)
   3.333 Loading mod aai-vehicles-warden 0.3.2 (data.lua)
   3.497 Loading mod aai-zones 0.4.3 (data.lua)
   3.658 Loading mod Additional-Turret-updated 0.3.0 (data.lua)
   3.905 Loading mod Advanced-Solar 1.1.1 (data.lua)
   4.122 Loading mod auto-research 5.0.2 (data.lua)
   4.296 Loading mod Early_artillery 0.1.1 (data.lua)
   4.455 Loading mod Flare Stack 2.2.3 (data.lua)
   4.643 Loading mod HighSpeedTrain 0.4.0 (data.lua)
   4.809 Loading mod lightArtillery 0.1.3 (data.lua)
   5.007 Loading mod MxlChievements 1.1.5 (data.lua)
   5.168 Loading mod OpteraLib 0.1.8 (data.lua)
   5.329 Loading mod aai-motor-speed-tweak 0.0.3 (data.lua)
   5.488 Loading mod aai-programmable-structures 0.5.16 (data.lua)
   5.675 Loading mod aai-programmable-vehicles 0.5.31 (data.lua)
   5.884 Loading mod base 0.17.71 (data-updates.lua)
   6.058 Loading mod FARL 3.1.15 (data-updates.lua)
   6.217 Loading mod aai-industry 0.3.23 (data-updates.lua)
   6.384 Loading mod aai-vehicles-chaingunner 0.4.1 (data-updates.lua)
   6.541 Loading mod aai-vehicles-hauler 0.4.2 (data-updates.lua)
   6.700 Loading mod aai-vehicles-miner 0.4.7 (data-updates.lua)
   6.859 Loading mod aai-vehicles-warden 0.3.2 (data-updates.lua)
   7.069 Loading mod Additional-Turret-updated 0.3.0 (data-updates.lua)
   7.239 Loading mod Turret-Shields 0.17.39 (data-updates.lua)
   7.419 Loading mod LightedPolesPlus 1.4.1 (data-updates.lua)
   7.421 Script @__LightedPolesPlus__/data-updates.lua:149: [LEP+] Created lighted-small-electric-pole; light size = 40
   7.421 Script @__LightedPolesPlus__/data-updates.lua:149: [LEP+] Created lighted-big-electric-pole; light size = 75
   7.422 Script @__LightedPolesPlus__/data-updates.lua:149: [LEP+] Created lighted-medium-electric-pole; light size = 44
   7.422 Script @__LightedPolesPlus__/data-updates.lua:149: [LEP+] Created lighted-substation; light size = 62
   7.423 Script @__LightedPolesPlus__/data-updates.lua:149: [LEP+] Created lighted-small-iron-electric-pole; light size = 40
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole medium-electric-pole in technology demo-steel-poles, inserting lighted-medium-electric-pole into technology demo-steel-poles
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole big-electric-pole in technology demo-steel-poles, inserting lighted-big-electric-pole into technology demo-steel-poles
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole medium-electric-pole in technology electric-energy-distribution-1, inserting lighted-medium-electric-pole into technology electric-energy-distribution-1
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole big-electric-pole in technology electric-energy-distribution-1, inserting lighted-big-electric-pole into technology electric-energy-distribution-1
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole substation in technology electric-energy-distribution-2, inserting lighted-substation into technology electric-energy-distribution-2
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole small-electric-pole in technology electricity, inserting lighted-small-electric-pole into technology electricity
   7.423 Script @__LightedPolesPlus__/data-updates.lua:194: [LEP+] found original pole small-iron-electric-pole in technology electricity, inserting lighted-small-iron-electric-pole into technology electricity
   7.584 Loading mod aai-programmable-vehicles 0.5.31 (data-updates.lua)
   7.746 Loading mod FARL 3.1.15 (data-final-fixes.lua)
   7.941 Loading mod aai-industry 0.3.23 (data-final-fixes.lua)
   8.119 Loading mod aai-vehicles-warden 0.3.2 (data-final-fixes.lua)
   8.282 Loading mod Additional-Turret-updated 0.3.0 (data-final-fixes.lua)
   8.477 Loading mod auto-research 5.0.2 (data-final-fixes.lua)
   8.640 Loading mod Flare Stack 2.2.3 (data-final-fixes.lua)
   8.845 Loading mod Turret-Shields 0.17.39 (data-final-fixes.lua)
   9.015 Loading mod aai-programmable-structures 0.5.16 (data-final-fixes.lua)
   9.182 Loading mod aai-programmable-vehicles 0.5.31 (data-final-fixes.lua)
   9.415 Checksum for core: 713075318
   9.415 Checksum of base: 1636240771
   9.415 Checksum of FARL: 677650815
   9.415 Checksum of aai-industry: 2011384130
   9.415 Checksum of aai-signals: 2261738169
   9.415 Checksum of aai-vehicles-chaingunner: 1784905760
   9.415 Checksum of aai-vehicles-flame-tank: 1204028101
   9.415 Checksum of aai-vehicles-flame-tumbler: 1652042332
   9.415 Checksum of aai-vehicles-hauler: 3776294681
   9.415 Checksum of aai-vehicles-laser-tank: 2959302605
   9.415 Checksum of aai-vehicles-miner: 263487071
   9.415 Checksum of aai-vehicles-warden: 3121478813
   9.415 Checksum of aai-zones: 764660141
   9.415 Checksum of Additional-Turret-updated: 114668441
   9.415 Checksum of Advanced-Solar: 2295589762
   9.415 Checksum of auto-research: 2958201390
   9.415 Checksum of ChangeMapSettings: 0
   9.415 Checksum of Early_artillery: 4179368211
   9.415 Checksum of Flare Stack: 2374449
   9.415 Checksum of HighSpeedTrain: 4267915290
   9.415 Checksum of lightArtillery: 3992102939
   9.415 Checksum of MxlChievements: 683798981
   9.415 Checksum of OpteraLib: 3112015020
   9.415 Checksum of Turret-Shields: 1738614362
   9.415 Checksum of aai-motor-speed-tweak: 1297351987
   9.415 Checksum of aai-programmable-structures: 4071669958
   9.415 Checksum of LightedPolesPlus: 4126861260
   9.415 Checksum of aai-programmable-vehicles: 3246729437
   9.748 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 0.008): ROOT.furnace.flare-stack.energy_source
   9.748 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 5e-05): ROOT.furnace.incinerator.energy_source
   9.748 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 5e-05): ROOT.furnace.electric-incinerator.energy_source
   9.748 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 0.008): ROOT.furnace.vent-stack.energy_source
   9.776 Warning EntityPrototype.cpp:83: emissions_per_tick in prototype definition, use emissions_per_second as emissions_per_tick will be not used soon: ROOT.fire.acid-flame
   9.776 Warning EntityPrototype.cpp:83: emissions_per_tick in prototype definition, use emissions_per_second as emissions_per_tick will be not used soon: ROOT.fire.acid-flame-small
   9.776 Warning EntityPrototype.cpp:83: emissions_per_tick in prototype definition, use emissions_per_second as emissions_per_tick will be not used soon: ROOT.fire.fire-flame-small
   9.776 Warning EntityPrototype.cpp:83: emissions_per_tick in prototype definition, use emissions_per_second as emissions_per_tick will be not used soon: ROOT.fire.acid-flame-on-tree
   9.890 Prototype list checksum: 2040349538
   9.962 Loading sounds...
  11.902 Info PlayerData.cpp:70: Local player-data.json unavailable
  11.902 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1571290479
  12.174 Initial atlas bitmap size is 16384
  12.213 Created atlas bitmap 16384x16368 [none]
  12.215 Created atlas bitmap 16384x9168 [none]
  12.215 Created atlas bitmap 8192x3892 [decal]
  12.217 Created atlas bitmap 16384x4896 [low-object]
  12.218 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.218 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  12.219 Created atlas bitmap 4096x1776 [smoke, mipmap, linear-minification, linear-magnification]
  12.219 Created atlas bitmap 4096x2704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.220 Created atlas bitmap 2048x384 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  12.220 Created atlas bitmap 8192x1632 [alpha-mask]
  12.222 Created atlas bitmap 16384x13944 [shadow, linear-magnification, alpha-mask]
  12.223 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  12.300 Created virtual atlas pages 4096x4096x8
  12.307 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  42.236 Parallel Sprite Loader initialized (threads: 11)
  51.365 Sprites loaded
  51.388 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  51.400 Generated mipmaps (3) for atlas [4] of size 8192x3744   
  51.422 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  51.434 Generated mipmaps (3) for atlas [6] of size 4096x1776   
  51.446 Generated mipmaps (5) for atlas [7] of size 4096x2704   
  51.458 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  51.459 Custom mipmaps uploaded.
  51.591 Generated mipmaps for virtual atlas of size 8192x16384
  51.596 Custom inputs active: 24
  51.636 Factorio initialised
1435.434 Loading map C:\Users\Sizz\AppData\Roaming\Factorio\saves\AAI Eel.zip: 14415851 bytes.
1435.505 Loading level.dat: 41364285 bytes.
1435.510 Info Scenario.cpp:187: Map version 0.17.71-0
1436.677 Loading blueprint storage: Local timestamp 1568699476, Cloud timestamp 1569341819
1437.258 Loading script.dat: 56113 bytes.
1437.290 Checksum for script C:/Users/Sizz/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
1437.317 Checksum for script __FARL__/control.lua: 2887321949
1437.319 Checksum for script __aai-industry__/control.lua: 263177581
1437.338 Checksum for script __aai-vehicles-miner__/control.lua: 2693893114
1437.341 Checksum for script __aai-vehicles-warden__/control.lua: 1482635462
1437.343 Checksum for script __aai-zones__/control.lua: 923762833
1437.352 Checksum for script __Additional-Turret-updated__/control.lua: 1108546304
1437.354 Checksum for script __auto-research__/control.lua: 2062505766
1437.359 Checksum for script __ChangeMapSettings__/control.lua: 4008981064
1437.360 Checksum for script __MxlChievements__/control.lua: 4283762146
1437.373 Checksum for script __Turret-Shields__/control.lua: 4093287170
1437.391 Checksum for script __aai-programmable-structures__/control.lua: 4055491525
1437.392 Checksum for script __LightedPolesPlus__/control.lua: 88448763
1437.403 Checksum for script __aai-programmable-vehicles__/control.lua: 3727337510
1737.889 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
1738.912 Info AppManagerStates.cpp:1793: Saving finished
2338.921 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
2339.972 Info AppManagerStates.cpp:1793: Saving finished
2940.022 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
2941.058 Info AppManagerStates.cpp:1793: Saving finished
3541.120 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
3542.166 Info AppManagerStates.cpp:1793: Saving finished
4142.155 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
4143.183 Info AppManagerStates.cpp:1793: Saving finished
4743.205 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
4744.254 Info AppManagerStates.cpp:1793: Saving finished
5344.304 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
5345.369 Info AppManagerStates.cpp:1793: Saving finished
5945.373 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
5946.497 Info AppManagerStates.cpp:1793: Saving finished
6547.422 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
6548.533 Info AppManagerStates.cpp:1793: Saving finished
6608.769 Script @__FARL__/lib_control.lua:21: 6627613 Can`t place pole@Position {x = -1151, y = 116}
6621.971 Script @__FARL__/lib_control.lua:21: 6628405 Can`t place pole@Position {x = -1271, y = 116}
7150.328 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
7151.450 Info AppManagerStates.cpp:1793: Saving finished
7800.121 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
7801.153 Info AppManagerStates.cpp:1793: Saving finished
8401.138 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
8402.307 Info AppManagerStates.cpp:1793: Saving finished
9002.337 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
9003.369 Info AppManagerStates.cpp:1793: Saving finished
9603.832 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
9605.094 Info AppManagerStates.cpp:1793: Saving finished
10205.089 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
10206.164 Info AppManagerStates.cpp:1793: Saving finished
10806.155 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
10807.247 Info AppManagerStates.cpp:1793: Saving finished
11169.840 Info AppManagerStates.cpp:1793: Saving finished
11178.370 Info AppManagerStates.cpp:1793: Saving finished
11182.372 Info AppManagerStates.cpp:1793: Saving finished
11429.087 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
11430.233 Info AppManagerStates.cpp:1793: Saving finished
11965.538 Error CrashHandler.cpp:462: Exception Code: c0000005, Address: 0x00007ff69715ce1e
ModuleBase: 0x00007ff697110000, ImageSize: 017b6000, RelativeAddress: 0004ce1e
11965.538 Error CrashHandler.cpp:468: Access Violation: Read at address 0000000000000000
11965.538 Error CrashHandler.cpp:482: Exception Context:
rax=00002f80fff92480, rbx=00000000000004bd, rcx=0000000000000000,
rdx=000001e6be97dad8, rsi=000001e6cad25270, rdi=000000000000036e,
rip=00007ff69715ce1e, rsp=0000005c002fe710, rbp=0000005c002fe7d9,
 r8=000000000069f557,  r9=00007ff697880780, r10=000001e6be97d040,
r11=0000005c002fe700, r12=000001e64b8e01f0, r13=0000000000000000,
r14=0000000000000001, r15=0000000000000001
11965.538 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff697110000 - 0x00007ff6988c6000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-nivavp\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-nivavp\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-nivavp\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-nivavp\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-nivavp\src\util\crashhandler.cpp (511): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB61AB6C6C)
00007FFB61AB6C6C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64C981CB)
00007FFB64C981CB (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64C7FD56)
00007FFB64C7FD56 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64C9477F)
00007FFB64C9477F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64BF4BEF)
00007FFB64BF4BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64C934EE)
00007FFB64C934EE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\gotobehavior.cpp (960): GotoBehavior::checkPathExecutionProgress
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\gotobehavior.cpp (773): GotoBehavior::execute
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\attackareabehavior.cpp (63): AttackAreaBehavior::execute
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\commandable.cpp (199): Commandable::runBehavior
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\unitgroup.cpp (262): UnitGroup::update
c:\cygwin64\tmp\factorio-build-nivavp\src\ai\commander.cpp (245): Commander::update
c:\cygwin64\tmp\factorio-build-nivavp\src\surface\surface.cpp (1472): Surface::update
c:\cygwin64\tmp\factorio-build-nivavp\src\map\map.cpp (1565): Map::updateEntities
c:\cygwin64\tmp\factorio-build-nivavp\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-nivavp\src\scenario\scenario.cpp (1215): Scenario::update
c:\cygwin64\tmp\factorio-build-nivavp\src\mainloop.cpp (1163): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-nivavp\src\mainloop.cpp (1032): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-nivavp\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB61F57974)
00007FFB61F57974 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB64C5A271)
00007FFB64C5A271 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
11969.127 Error CrashHandler.cpp:189: Map tick at moment of crash: 6944087
11969.127 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
11974.816 Uploading log file
11974.835 Error CrashHandler.cpp:245: Heap validation: success.
11974.847 Creating crash dump.
11975.570 CrashDump success

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boskid
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Re: [0.17.71] Crash (GotoBehavior::checkPathExecutionProgress)

Post by boskid »

Thanks for report, however it is duplicate of 76909.

Save from 6 minutes before will be useless since reproduction is quite fragile and many actions may prevent it from crashing.

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