2. Factorio - even paused - seems to take a lot of resources. Or does something with the multitasking: As long as it runs, the rest feels super-laggy. For example: Scrolling in the forum looks like jumping with the page-key. Click on a new thread takes about 10 seconds to load (normaly under 1). And so on.
I don't await that this is fix soon, I can live with it, but for me that are definitly bugs you should know and care about.
Code: Select all
0.000 2019-05-18 23:07:08; Factorio 0.17.41 (build 45035, mac, alpha)
0.000 Operating system: macOS 10.14.4
0.000 Program arguments: "/Applications/factorio.app/Contents/MacOS/factorio"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/ssilk/Library/Application Support/factorio [38067/476902MB]
0.000 Binaries path: /Applications/factorio.app/Contents
0.030 System info: [CPU: Intel(R) Core(TM) i7-4578U CPU @ 3.00GHz, 4 cores, RAM: 16384 MB]
0.030 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 0] [Screen: 255] [Special: 00] [Lang: en]
0.181 Available displays: 1
0.181 [0]: Color LCD - {[0,0], 1680x1050, SDL_PIXELFORMAT_ARGB8888, 60Hz}
1.239 Initialised OpenGL:[0] Intel Iris OpenGL Engine; driver: 4.1 INTEL-12.8.38
1.239 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
1.239 [Version] 4.1
1.239 Verbose GraphicsInterfaceOpenGL.cpp:792: [Caps] Tex:16384, TexArr:2048, TexBufSz:65536kB; TexUnits:80; UboSz:64kB
1.367 Verbose PipelineStateObject.cpp:83: Time to load shaders: 0.127897 seconds.
1.367 Graphics settings preset: high
1.367 Dedicated video memory size 1536 MB (detected from Iris; VendorID: 0x1024500)
1.367 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality]
1.367 [Max load threads: 32] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Color: 16bit]