[0.17.x] Compilatron hangs/stuck during the campaign!

Things that has been reported already before.
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kaybee123
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[0.17.x] Compilatron hangs/stuck during the campaign!

Post by kaybee123 »

Version: Latest (0.17.x) I think that's the .36?
Computer: Windows 10 (latest), running Intel I7, Nvidia GTX 2080Ti, 16 GB ram

Issue: I'm new so I'm doing the campaign and while the first level was fine, when it comes time to evacuate and leave because the critters are coming, Compilatron runs to the top right and then just stays stuck!

Image

I tried running around the map, I tried clicking on him and nothing works.

I saw another Youtube video walkthrough and it seems as if he's supposed to alert me of more objectives so I can continue. Unfortunately I didn't receive new objectives so I'm kind of stuck there and feel like I wasted a lot of time trying to build a base!

Attaching LOG, SAVED GAMES and Config (in case it's useful):
https://www.dropbox.com/sh/ztbzvpu7ymay ... B6dVa?dl=0

I'm not sure what to do now... restart? Is there more to the campaign or was that it?

Bilka
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Re: [0.17.x] Compilatron hangs/stuck during the campaign!

Post by Bilka »

This was fixed in 0.17.37. You can fix it in your game by running this command: /c game.player.force = "player". Duplicate of 70287
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

kaybee123
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Re: [0.17.x] Compilatron hangs/stuck during the campaign!

Post by kaybee123 »

Thanks!

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