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0.003 2019-04-12 11:49:23; Factorio 0.17.29 (build 44443, win64, steam)
0.003 Operating system: Windows 10 (version 1803)
0.003 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Doug/AppData/Roaming/Factorio [24924/953316MB]
0.004 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.037 System info: [CPU: Intel(R) Core(TM) i9-7900X CPU @ 3.30GHz, 20 cores, RAM: 7316/32466 MB, page: 16294/65234 MB, virtual: 4345/134217727 MB, extended virtual: 0 MB]
0.037 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.053 Available displays: 1
0.054 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.177 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.427 Initialised Direct3D[0]: NVIDIA GeForce GTX 970; id: 10de-13c2; driver: nvldumdx.dll 24.21.13.9924
0.427 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
0.427 [Local Video Memory] Budget: 3356MB, CurrentUsage: 2MB, Reservation: 0/1777MB
0.427 [Non-Local Vid.Mem.] Budget: 14610MB, CurrentUsage: 0MB, Reservation: 0/7710MB
0.427 Tiled resources: Tier 2
0.427 Unified Memory Architecture: No
0.427 BGR 565 Supported: Yes
0.427 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.512 Desktop composition is active.
0.512 Graphics settings preset: very-high
0.512 Dedicated video memory size 3949 MB
0.512 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: high-quality]
0.512 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
0.581 DSound: Starting _dsound_update thread
0.581 DSound: Enter _dsound_update; tid=15812
3.032 Razer Chroma Controller initialized.
3.062 Loading mod core 0.0.0 (data.lua)
3.226 Loading mod base 0.17.29 (data.lua)
4.093 Loading mod base 0.17.29 (data-updates.lua)
4.200 Checksum for core: 496857413
4.200 Checksum of base: 1852277422
4.812 Loading sounds...
5.525 Info PlayerData.cpp:69: Local player-data.json unavailable
5.525 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1554904263
5.672 Crop bitmaps.
30.024 Parallel Sprite Loader initialized (threads: 19)
32.247 Initial atlas bitmap size is 16384
32.254 Created atlas bitmap 16384x6212 [no-crop]
32.255 Created atlas bitmap 16384x688 [decal]
32.258 Created atlas bitmap 16384x1104 [low-object]
32.259 Created atlas bitmap 16384x656 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
32.260 Created atlas bitmap 16384x2176 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
32.261 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
32.262 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
32.262 Created atlas bitmap 16384x216 [alpha-mask]
32.265 Created atlas bitmap 16384x3688 [shadow, linear-magnification, alpha-mask]
32.266 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask]
32.333 Created virtual atlas pages 4096x4096x3
32.346 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
32.649 Parallel Sprite Loader initialized (threads: 19)
35.448 Sprites loaded
35.484 Generated mipmaps for atlas of size 16384x1104
35.517 Generated mipmaps for atlas of size 16384x656
35.572 Generated mipmaps for atlas of size 16384x2176
35.583 Generated mipmaps for atlas of size 16384x480
35.594 Generated mipmaps for atlas of size 16384x456
35.605 Generated mipmaps for atlas of size 16384x384
35.666 Generated mipmaps for virtual atlas of size 4096x12288
35.672 Custom inputs active: 6
35.840 Factorio initialised
51.180 Loading level.dat: 1280095 bytes.
51.181 Info Scenario.cpp:161: Map version 0.17.29-0
51.273 Checksum for script C:/Users/Doug/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4196669447
353.327 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
353.824 Info AppManagerStates.cpp:1747: Saving finished
458.196 Error CrashHandler.cpp:564: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-hmsemn\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-hmsemn\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-hmsemn\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-hmsemn\src\util\crashhandler.cpp (573): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7840AE398)
00007FF7840AE398 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9FFEAF7DD)
00007FF9FFEAF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9FFE1D856)
00007FF9FFE1D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9FFEAE70E)
00007FF9FFEAE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-hmsemn\src\blueprint\blueprintlibrary.cpp (411): BlueprintLibrary::getAllShelves
c:\cygwin64\tmp\factorio-build-hmsemn\src\blueprint\blueprintlibrary.cpp (560): BlueprintLibrary::getShelf
c:\cygwin64\tmp\factorio-build-hmsemn\src\gui\blueprintrecordslotbutton.cpp (32): BlueprintRecordSlotButton::paintComponent
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\widget.cpp (1240): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\frame.cpp (87): agui::Frame::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\widget\widget.cpp (1246): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-hmsemn\libraries\agui\gui.cpp (722): agui::Gui::render
c:\cygwin64\tmp\factorio-build-hmsemn\src\globalcontext.cpp (1337): GlobalContext::prepareRenderGui
c:\cygwin64\tmp\factorio-build-hmsemn\src\mainloop.cpp (952): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-hmsemn\src\mainloop.cpp (606): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-hmsemn\src\mainloop.cpp (374): MainLoop::run
c:\cygwin64\tmp\factorio-build-hmsemn\src\main.cpp (1254): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9FD314034)
00007FF9FD314034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9FFE83691)
00007FF9FFE83691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
459.846 Error CrashHandler.cpp:177: Map tick at moment of crash: 24264
459.847 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
479.115 Uploading log file
479.156 Error CrashHandler.cpp:213: Heap validation: success.
479.157 Creating crash dump.
480.349 CrashDump success