[0.17.12] Crash when attempting to rotate a train in automatic mode

Things that has been reported already before.
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wjdp
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Posts: 4
Joined: Sun Apr 16, 2017 5:28 pm
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[0.17.12] Crash when attempting to rotate a train in automatic mode

Post by wjdp »

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   0.000 2019-03-14 22:18:32; Factorio 0.17.12 (build 43667, linux64, alpha)
   0.036 Operating system: Linux (Ubuntu 18.04)
   0.036 Program arguments: "/home/will/bin/factorio/bin/x64/factorio" 
   0.036 Read data path: /home/will/bin/factorio/data
   0.036 Write data path: /home/will/bin/factorio [405540/466232MB]
   0.036 Binaries path: /home/will/bin/factorio/bin
   0.046 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor         , 16 cores, RAM: 16057 MB]
   0.046 Environment: DISPLAY=:1, WAYLAND_DISPLAY=<unset>
   0.046 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
   0.123 Available displays: 2
   0.124  [0]: DELL U2715H 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.124  [1]: PL2280H 22" - {[2560,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.147 Initialised OpenGL:[0] GeForce GTX 1070 Ti/PCIe/SSE2; driver: 3.3.0 NVIDIA 415.27
   0.147   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.147   [Version] 3.3
   0.179 Graphics settings preset: very-high
   0.179   Dedicated video memory size 8192 MB
   0.179 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 52%] [DXT: high-quality]
   0.179                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.321 Loading mod settings Bottleneck 0.10.0 (settings.lua)
   0.321 Loading mod settings even-distribution 0.3.3 (settings.lua)
   0.322 Loading mod settings far-reach_17 0.0.9 (settings.lua)
   0.322 Loading mod settings Honk 3.0.0 (settings.lua)
   0.322 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
   0.323 Loading mod core 0.0.0 (data.lua)
   0.385 Loading mod base 0.17.12 (data.lua)
   0.565 Loading mod Bottleneck 0.10.0 (data.lua)
   0.632 Loading mod even-distribution 0.3.3 (data.lua)
   0.696 Loading mod Honk 3.0.0 (data.lua)
   0.760 Loading mod logtech-beacon 1.1.0 (data.lua)
   0.825 Loading mod VehicleSnap 1.17.0 (data.lua)
   0.897 Loading mod base 0.17.12 (data-updates.lua)
   0.966 Loading mod even-distribution 0.3.3 (data-final-fixes.lua)
   1.027 Loading mod longer-belts-redux 0.17.0 (data-final-fixes.lua)
   1.101 Checksum for core: 2126933501
   1.101 Checksum of base: 2173891204
   1.101 Checksum of Bottleneck: 3138809866
   1.101 Checksum of even-distribution: 13940297
   1.101 Checksum of far-reach_17: 1707614877
   1.101 Checksum of Honk: 243896669
   1.101 Checksum of logtech-beacon: 148985024
   1.101 Checksum of longer-belts-redux: 3685727778
   1.101 Checksum of VehicleSnap: 710606590
   1.469 Loading sounds...
   1.581 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1552601601
   1.581 Info PlayerData.cpp:74: Cloud player-data.json unavailable
   1.668 Initial atlas bitmap size is 16384
   1.686 Created atlas bitmap 16384x16372 [no-crop]
   1.688 Created atlas bitmap 16384x11380 [none]
   1.688 Created atlas bitmap 16384x2116 [decal]
   1.688 Created atlas bitmap 16384x3808 [low-object]
   1.689 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.689 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.689 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.689 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.689 Created atlas bitmap 16384x748 [alpha-mask]
   1.691 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
   1.691 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.699 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.990 Parallel Sprite Loader initialized (threads: 13)
   8.923 Sprites loaded
   8.979 Generated mipmaps for atlas of size 16384x3808
   8.992 Generated mipmaps for atlas of size 16384x1888
   9.103 Generated mipmaps for atlas of size 16384x6880
   9.165 Generated mipmaps for atlas of size 16384x480
   9.172 Generated mipmaps for atlas of size 16384x456
   9.176 Generated mipmaps for atlas of size 16384x1264
   9.251 Custom inputs active: 11
   9.318 Factorio initialised
   9.322 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=wjdp&token=<private>&apiVersion=2
  10.286 0 packages available to download (experimental updates disabled).
  13.235 Loading map /home/will/bin/factorio/saves/_autosave2.zip: 10419621 bytes.
  13.248 Loading Level.dat: 21139399 bytes.
  13.255 Info Scenario.cpp:147: Map version 0.17.12-3
  13.637 Loading script.dat: 215844 bytes.
  13.639 Checksum for script /home/will/bin/factorio/temp/currently-playing/control.lua: 1848333929
  13.640 Checksum for script __Bottleneck__/control.lua: 730129785
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts...
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers
  13.641 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup
  13.642 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag
  13.642 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup
  13.642 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers...
  13.642 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs...
  13.642 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  13.643 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized
  13.643 Checksum for script __even-distribution__/control.lua: 2189929478
  13.643 Checksum for script __far-reach_17__/control.lua: 105203498
  13.644 Checksum for script __Honk__/control.lua: 3333373380
  13.645 Checksum for script __VehicleSnap__/control.lua: 2899879730
 130.098 Info AppManagerStates.cpp:1717: Saving finished
 322.023 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
 322.690 Info AppManagerStates.cpp:1717: Saving finished
 638.883 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
 639.550 Info AppManagerStates.cpp:1717: Saving finished
 939.566 Info AppManager.cpp:275: Saving to _autosave2 (blocking).
 940.263 Info AppManagerStates.cpp:1717: Saving finished
1240.260 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
1240.944 Info AppManagerStates.cpp:1717: Saving finished
1546.129 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
1546.813 Info AppManagerStates.cpp:1717: Saving finished
1684.094 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf674b, 0xc6e1ad, 0xb5dca6, 0xb5e060, 0xb5e089, 0x3ef20, 0xe98a39, 0xe98bf7, 0xc8f6ab, 0xc44d71, 0x7e199c, 0xab125c, 0xf16cc3, 0xf172c0, 0xafee61, 0x17fbe9f, 0x76db, 0
1687.614 Warning Logger.cpp:542: Symbols.size() == 24, usedSize == 17
#0  0x0000000000c6e1ad in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1  0x0000000000b5dca6 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2  0x0000000000b5e060 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3  0x0000000000b5e089 in Logger::flush() at /tmp/factorio-build-mqEV1z/src/Util/Logger.cpp:578
#4  0x000000000003ef20 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-mqEV1z/src/Util/Logger.cpp:566
#5  0x0000000000e98a39 in GlobalContext::getMap() at /tmp/factorio-build-mqEV1z/src/GlobalContext.cpp:1772
#6  0x0000000000e98bf7 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-mqEV1z/src/Util/CrashHandler.cpp:173
#7  0x0000000000c8f6ab in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-mqEV1z/src/Util/CrashHandler.cpp:518
#8  0x0000000000c44d71 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-mqEV1z/src/Util/CrashHandler.cpp:532
#9  0x00000000007e199c in ?? at ??:0
#10 0x0000000000ab125c in Train::recalculatePath(Train::AllowDirectionChange, bool, Rail const*) at /tmp/factorio-build-mqEV1z/src/Rail/Train.cpp:1948
#11 0x0000000000f16cc3 in Locomotive::rotate(InventoryBuffer&) at /tmp/factorio-build-mqEV1z/src/Entity/Locomotive.cpp:371
#12 0x0000000000f172c0 in ManualBuilder::rotateEntity(Entity*, bool, bool) at /tmp/factorio-build-mqEV1z/src/ManualBuilder.cpp:160 (discriminator 2)
#13 0x0000000000afee61 in GameActionHandler::actionPerformed(InputAction const&) at /tmp/factorio-build-mqEV1z/src/GameActionHandler.cpp:324 (discriminator 1)
#14 0x00000000017fbe9f in InputHandler::flushToListeners(InputAction const&, bool) at /tmp/factorio-build-mqEV1z/src/Input/InputHandler.cpp:72
#15 0x00000000000076db in InputHandler::flushActions(bool, unsigned int) at /tmp/factorio-build-mqEV1z/src/Input/InputHandler.cpp:64
#16 (nil) in GameActionHandler::update() at /tmp/factorio-build-mqEV1z/src/GameActionHandler.cpp:364
#17 (nil) in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-mqEV1z/src/MainLoop.cpp:1094
#18 0xbfa486e800000000 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-mqEV1z/src/MainLoop.cpp:967
#19 (nil) in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
#20 0x00000000006da123 in WorkerThread::loop() at /tmp/factorio-build-mqEV1z/src/Util/WorkerThread.cpp:42
#21 (nil) in execute_native_thread_routine at blake2s.c:?
#22 0x3feefd751e89c07a in ?? at ??:0
#23 0xbfcfe75dbd085f27 in ?? at ??:0
Stack trace logging done
1691.124 Warning Logger.cpp:542: Symbols.size() == 19, usedSize == 16
1691.124 Error CrashHandler.cpp:174: Map tick at moment of crash: 4237850
1691.124 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1700.928 Uploading log file
[img]傉䝎਍ਚ

kovarex
Factorio Staff
Factorio Staff
Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
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Re: [0.17.12] Crash when attempting to rotate a train in automatic mode

Post by kovarex »

Thanks for the report, it is fixed for 0.17.13 now.

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