[Duplicate][0.17.11] Unexpected behavior with waypoint stations
Posted: Wed Mar 13, 2019 1:18 pm
EDIT: This is a duplicate of this, and can probably be removed.
I was investigating how waypoint stations work, and I came across some unexpected behavior. I've documented it in this video: https://youtu.be/xLtbPj-Ll-k
I was attempting to see how waypoint stations interact with train pathing when becoming enabled or disabled.
What did I do: I disabled a waypoint station before the train arrived at it.
What I was expecting: If a waypoint station becomes disabled before the train passes it, the train would repath to a different waypoint station of the same name.
What happened: This works as expected if the train's braking distance hasn't yet passed the waypoint station. However, if the braking distance has passed the waypoint station, disabling the waypoint station does not cause the train to repath. The train GUI still shows the waypoint station as the next stop until the train actually does pass it.
This may well be intended behavior, but if it is then perhaps there should be an update the the train GUI? This leads to a situation where the train GUI shows the waypoint station as still being the intended next stop, but the station itself is disabled.
I was investigating how waypoint stations work, and I came across some unexpected behavior. I've documented it in this video: https://youtu.be/xLtbPj-Ll-k
I was attempting to see how waypoint stations interact with train pathing when becoming enabled or disabled.
What did I do: I disabled a waypoint station before the train arrived at it.
What I was expecting: If a waypoint station becomes disabled before the train passes it, the train would repath to a different waypoint station of the same name.
What happened: This works as expected if the train's braking distance hasn't yet passed the waypoint station. However, if the braking distance has passed the waypoint station, disabling the waypoint station does not cause the train to repath. The train GUI still shows the waypoint station as the next stop until the train actually does pass it.
This may well be intended behavior, but if it is then perhaps there should be an update the the train GUI? This leads to a situation where the train GUI shows the waypoint station as still being the intended next stop, but the station itself is disabled.