[0.17.10] Crash when right-clicking assembly machine: "AssemblingRecipeGui::canShowRecipe"

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tufduck
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[0.17.10] Crash when right-clicking assembly machine: "AssemblingRecipeGui::canShowRecipe"

Post by tufduck »

I pipetted a assembly machine with Q, placed it, and then clicked and held down right mouse button to delete it. Then the game crashed.

I cannot reproduce the crash, unfournately. When I restarted and tried again, it didn't crash.
Attachments
_autosave3.zip
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factorio-dump-current.dmp
(615.05 KiB) Downloaded 38 times
factorio-current.log
(10.56 KiB) Downloaded 39 times

Loewchen
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Re: [0.17.10] Crash when right-clicking assembly machine

Post by Loewchen »

Code: Select all

   0.001 2019-03-11 19:21:31; Factorio 0.17.10 (build 43567, win64, steam)
   0.001 Operating system: Windows 10 (version 1803) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Andreas/AppData/Roaming/Factorio [99662/237972MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.028 System info: [CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz, 4 cores, RAM: 3229/8119 MB, page: 3648/9399 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
   0.028 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.033 Available displays: 2
   0.033  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.034  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.083 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.154 Initialised Direct3D[0]: NVIDIA GeForce GTX 760; id: 10de-1187; driver: nvldumdx.dll 23.21.13.8813
   0.154   D3D Feature Level: 11.0, DXGI 1.5+
   0.154   [Local Video Memory] Budget: 1715MB, CurrentUsage: 1MB, Reservation: 0/907MB
   0.154   [Non-Local Vid.Mem.] Budget: 3653MB, CurrentUsage: 0MB, Reservation: 0/1928MB
   0.154   Tiled resources: Tier 1
   0.154   Unified Memory Architecture: No
   0.154   BGR 565 Supported: Yes
   0.154   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.220 Desktop composition is active.
   0.220 Graphics settings preset: very-high
   0.220   Dedicated video memory size 2017 MB
   0.220 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.220                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.235 DSound: Starting _dsound_update thread
   0.235 DSound: Enter _dsound_update; tid=10420
   0.470 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
   0.470 Loading mod settings Bottleneck 0.10.0 (settings.lua)
   0.470 Loading mod settings even-distribution 0.3.1 (settings.lua)
   0.470 Loading mod settings far-reach 0.0.10 (settings.lua)
   0.471 Loading mod settings Noxys_Waterfill 0.1.1 (settings.lua)
   0.471 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
   0.479 Loading mod core 0.0.0 (data.lua)
   0.631 Loading mod base 0.17.10 (data.lua)
   1.434 Loading mod Bottleneck 0.10.0 (data.lua)
   1.538 Loading mod even-distribution 0.3.1 (data.lua)
   1.641 Loading mod Noxys_Waterfill 0.1.1 (data.lua)
   1.741 Loading mod VehicleSnap 1.17.0 (data.lua)
   1.836 Loading mod base 0.17.10 (data-updates.lua)
   1.937 Loading mod Noxys_Waterfill 0.1.1 (data-updates.lua)
   2.031 Loading mod Squeak Through 1.3.0 (data-updates.lua)
   2.122 Loading mod even-distribution 0.3.1 (data-final-fixes.lua)
   2.220 Checksum for core: 4249075453
   2.220 Checksum of base: 46491745
   2.220 Checksum of AutoDeconstruct: 2582707891
   2.220 Checksum of Bottleneck: 3138809866
   2.220 Checksum of even-distribution: 13940297
   2.220 Checksum of far-reach: 1707614877
   2.220 Checksum of Noxys_Waterfill: 3154960645
   2.220 Checksum of Squeak Through: 3677677690
   2.220 Checksum of VehicleSnap: 710606590
   2.790 Loading sounds...
   4.997 Info PlayerData.cpp:69: Local player-data.json unavailable
   4.997 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551983923
   5.139 Crop bitmaps.
   5.140 Atlases were not loaded from disk cache.
  11.186 Parallel Sprite Loader initialized (threads: 3)
  22.871 Initial atlas bitmap size is 16384
  22.900 Created atlas bitmap 16384x16376 [none]
  22.903 Created atlas bitmap 16384x11300 [none]
  22.904 Created atlas bitmap 16384x2116 [decal]
  22.905 Created atlas bitmap 16384x3808 [low-object]
  22.905 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  22.906 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  22.907 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  22.907 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  22.907 Created atlas bitmap 16384x748 [alpha-mask]
  22.910 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
  22.910 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  22.915 Atlases were not loaded from disk cache.
  22.926 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  23.687 Parallel Sprite Loader initialized (threads: 3)
  37.087 Sprites loaded
  40.254 Sprite atlas cached.
  40.566 Generated mipmaps for atlas of size 16384x3808
  40.621 Generated mipmaps for atlas of size 16384x1888
  40.664 Generated mipmaps for atlas of size 16384x6880
  40.685 Generated mipmaps for atlas of size 16384x480
  40.706 Generated mipmaps for atlas of size 16384x456
  40.717 Generated mipmaps for atlas of size 16384x1264
  40.738 Custom inputs active: 9
  40.968 Factorio initialised
  40.991 Game is running on selected version branch on Steam.
  49.567 Loading map C:\Users\Andreas\AppData\Roaming\Factorio\saves\0.17 main.zip: 6312328 bytes.
  49.677 Loading Level.dat: 11503786 bytes.
  49.680 Info Scenario.cpp:147: Map version 0.17.8-0
  50.492 Loading script.dat: 68292 bytes.
  50.505 Checksum for script C:/Users/Andreas/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  50.507 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
  50.509 Checksum for script __Bottleneck__/control.lua: 730129785
  50.510 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
  50.510 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
  50.510 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
  50.510 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
  50.511 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
  50.511 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
  50.511 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
  50.512 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
  50.512 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
  50.512 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  50.512 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
  50.512 Checksum for script __even-distribution__/control.lua: 910211762
  50.513 Checksum for script __far-reach__/control.lua: 105203498
  50.514 Checksum for script __Noxys_Waterfill__/control.lua: 408073012
  50.515 Checksum for script __VehicleSnap__/control.lua: 2899879730
 215.931 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
 216.368 Info AppManagerStates.cpp:1716: Saving finished
 884.196 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
 884.710 Info AppManagerStates.cpp:1716: Saving finished
1515.648 Info AppManager.cpp:275: Saving to _autosave2 (blocking).
1516.066 Info AppManagerStates.cpp:1716: Saving finished
2125.464 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
2126.026 Info AppManagerStates.cpp:1716: Saving finished
2215.880 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-mxtt33\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-mxtt33\src\util\crashhandler.cpp (524): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7F6FA38D8)
00007FF7F6FA38D8 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7D0DF7DD)
00007FFB7D0DF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7D04D856)
00007FFB7D04D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7D0DE70E)
00007FFB7D0DE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\recipegui.cpp (93): AssemblingRecipeGui::canShowRecipe
c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\recipegui.cpp (188): RecipeGui::updateRecipes
c:\cygwin64\tmp\factorio-build-mxtt33\src\gameview.cpp (1322): GameView::dispatchGameNotification
c:\cygwin64\tmp\factorio-build-mxtt33\src\gameview.cpp (850): GameView::update
c:\cygwin64\tmp\factorio-build-mxtt33\src\game.cpp (357): Game::processGameViewFlags
c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (482): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (574): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (366): MainLoop::run
c:\cygwin64\tmp\factorio-build-mxtt33\src\main.cpp (1242): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7C503DC4)
00007FFB7C503DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB7D0B3691)
00007FFB7D0B3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2217.581 Error CrashHandler.cpp:174: Map tick at moment of crash: 1301393
2217.581 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2308.062 Uploading log file
2308.074 Error CrashHandler.cpp:221: Heap validation: success.
2308.075 Creating crash dump.
2308.250 CrashDump success
 

Bilka
Factorio Staff
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Posts: 3128
Joined: Sat Aug 13, 2016 9:20 am
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Re: [0.17.10] Crash when right-clicking assembly machine: "AssemblingRecipeGui::canShowRecipe"

Post by Bilka »

Presumably duplicate of 67428 - Fixed in 0.17.11.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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