Code: Select all
0.001 2019-03-04 21:02:37; Factorio 0.17.5 (build 43269, win64, steam)
0.001 Operating system: Windows 10 (build 17763)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/attic/AppData/Roaming/Factorio [256132/475521MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.026 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 6485/16340 MB, page: 10222/24276 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB]
0.026 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: it]
0.031 Available displays: 2
0.031 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 2560x1080, 32bit, 75Hz}
0.032 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.077 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.162 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 25.21.14.1891
0.162 D3D Feature Level: 11.1, DXGI 1.5+
0.162 [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
0.163 [Non-Local Vid.Mem.] Budget: 7353MB, CurrentUsage: 0MB, Reservation: 0/3880MB
0.163 Tiled resources: Tier 2
0.163 Unified Memory Architecture: No
0.163 BGR 565 Supported: Yes
0.163 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.234 Desktop composition is active.
0.234 Graphics settings preset: very-high
0.234 Dedicated video memory size 8079 MB
0.234 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.234 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.301 DSound: Starting _dsound_update thread
0.302 DSound: Enter _dsound_update; tid=20728
0.624 Loading mod core 0.0.0 (data.lua)
0.753 Loading mod base 0.17.5 (data.lua)
1.371 Loading mod base 0.17.5 (data-updates.lua)
1.459 Checksum for core: 3928040144
1.459 Checksum of base: 3918046970
1.881 Loading sounds...
4.110 Info PlayerData.cpp:69: Local player-data.json unavailable
4.110 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551657580
4.229 Crop bitmaps.
9.086 Parallel Sprite Loader initialized (threads: 7)
16.740 Initial atlas bitmap size is 16384
16.768 Created atlas bitmap 16384x16384 [none]
16.771 Created atlas bitmap 16384x11296 [none]
16.772 Created atlas bitmap 16384x2116 [decal]
16.773 Created atlas bitmap 16384x3808 [low-object]
16.773 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
16.774 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
16.774 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
16.775 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
16.775 Created atlas bitmap 16384x748 [alpha-mask]
16.778 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
16.778 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
16.787 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
17.557 Parallel Sprite Loader initialized (threads: 7)
27.669 Sprites loaded
27.702 Generated mipmaps for atlas of size 16384x3808
27.724 Generated mipmaps for atlas of size 16384x1888
27.734 Generated mipmaps for atlas of size 16384x6880
27.745 Generated mipmaps for atlas of size 16384x480
27.756 Generated mipmaps for atlas of size 16384x456
27.767 Generated mipmaps for atlas of size 16384x1264
27.771 Custom inputs active: 0
27.837 Factorio initialised
328.576 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
328.576 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
328.576 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
328.577 Loading map C:\Users\attic\AppData\Roaming\Factorio\saves\Achievement 8 ore [2] 05.zip: 6316142 bytes.
328.752 Loading Level.dat: 11237068 bytes.
328.755 Info Scenario.cpp:147: Map version 0.17.3-0
329.436 Loading script.dat: 328 bytes.
329.447 Checksum for script C:/Users/attic/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
329.447 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
329.455 Info ServerMultiplayerManager.cpp:360: OS does not support non-blocking saving. Forcing value to false.
329.455 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
329.456 Hosting game at IP ADDR:({0.0.0.0:34197})
329.456 Info ServerMultiplayerManager.cpp:714: updateTick(804286) changing state from(CreatingGame) to(InGame)
329.633 Info ServerRouter.cpp:606: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
329.633 Info UDPSocket.cpp:39: Opening socket for broadcast
329.633 Info GameActionHandler.cpp:4028: UpdateTick (804286) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
329.683 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({79.46.131.9:51330}))
329.683 Refusing connection for address (IP ADDR:({79.46.131.9:51330})), username (lelekaos). PasswordMissing
329.763 Info ServerRouter.cpp:485: Own address is IP ADDR:({95.248.210.54:34197}) (confirmed by pingpong1)
329.811 Info ServerRouter.cpp:485: Own address is IP ADDR:({95.248.210.54:34197}) (confirmed by pingpong3)
329.929 Info ServerRouter.cpp:485: Own address is IP ADDR:({95.248.210.54:34197}) (confirmed by pingpong4)
329.967 Info SteamContext.cpp:447: Failed to get lobby game server information.
330.023 Info SteamContext.cpp:401: Lobby created callback started.
330.023 Info SteamContext.cpp:408: Lobby created succeeded.
330.024 Info SteamContext.cpp:430: Lobby creation finished.
330.024 Info SteamContext.cpp:437: Entered own lobby.
330.329 Info MatchingServer.cpp:86: Matching server game `4554680` has been created.
330.345 Info SteamContext.cpp:391: Leaving lobby...
330.346 Info ServerMultiplayerManager.cpp:643: Matching server connection resumed
330.578 Warning TransmissionControlHelper.cpp:179: Fragment 0001 failed too many times
330.620 Info SteamContext.cpp:401: Lobby created callback started.
330.621 Info SteamContext.cpp:408: Lobby created succeeded.
330.621 Info SteamContext.cpp:430: Lobby creation finished.
330.621 Info SteamContext.cpp:437: Entered own lobby.
331.895 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({79.46.131.9:51331}))
331.895 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({79.46.131.9:51331})).
331.895 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(94) adding peer(1)
331.935 Info ServerMultiplayerManager.cpp:714: updateTick(804423) changing state from(InGame) to(InGameSavingMap)
331.963 Info ServerMultiplayerManager.cpp:813: updateTick(804423) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
332.222 Info ServerMultiplayerManager.cpp:876: UpdateTick(804423) Serving map(C:\Users\attic\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(5734640) crc(4098519649)
332.222 Info ServerMultiplayerManager.cpp:714: updateTick(804423) changing state from(InGameSavingMap) to(InGame)
332.295 Info ServerMultiplayerManager.cpp:813: updateTick(804427) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
334.962 Info ServerMultiplayerManager.cpp:813: updateTick(804587) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
335.329 Info ServerMultiplayerManager.cpp:813: updateTick(804609) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
335.662 Info ServerMultiplayerManager.cpp:813: updateTick(804629) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
335.662 Info GameActionHandler.cpp:4028: UpdateTick (804629) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
335.729 Info ServerMultiplayerManager.cpp:813: updateTick(804633) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
337.161 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198026895450}))
337.162 Refusing connection for address (STEAM ID:({76561198026895450})), username (digio1985). PasswordMissing
338.062 Warning TransmissionControlHelper.cpp:179: Fragment 000e failed too many times
345.096 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198026895450}))
345.096 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561198026895450})).
345.096 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(490) adding peer(2)
345.116 Info ServerMultiplayerManager.cpp:714: updateTick(805196) changing state from(InGame) to(InGameSavingMap)
345.161 Info ServerMultiplayerManager.cpp:813: updateTick(805196) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
345.388 Info ServerMultiplayerManager.cpp:876: UpdateTick(805196) Serving map(C:\Users\attic\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(2) size(5720826) crc(2888882569)
345.388 Info ServerMultiplayerManager.cpp:714: updateTick(805196) changing state from(InGameSavingMap) to(InGame)
345.462 Info ServerMultiplayerManager.cpp:813: updateTick(805200) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
349.127 Info ServerMultiplayerManager.cpp:813: updateTick(805420) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
349.628 Info ServerMultiplayerManager.cpp:813: updateTick(805450) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
350.028 Info ServerMultiplayerManager.cpp:813: updateTick(805474) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
350.028 Info GameActionHandler.cpp:4028: UpdateTick (805474) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
350.129 Info ServerMultiplayerManager.cpp:813: updateTick(805480) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
725.480 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
725.810 Info AppManagerStates.cpp:1776: Saving finished
1325.796 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
1326.122 Info AppManagerStates.cpp:1776: Saving finished
1926.113 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
1926.442 Info AppManagerStates.cpp:1776: Saving finished
2526.463 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
2526.786 Info AppManagerStates.cpp:1776: Saving finished
3126.797 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
3127.130 Info AppManagerStates.cpp:1776: Saving finished
3727.130 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
3727.450 Info AppManagerStates.cpp:1776: Saving finished
4327.448 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
4327.789 Info AppManagerStates.cpp:1776: Saving finished
4939.247 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
4939.571 Info AppManagerStates.cpp:1776: Saving finished
5539.563 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
5539.903 Info AppManagerStates.cpp:1776: Saving finished
6139.897 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
6140.246 Info AppManagerStates.cpp:1776: Saving finished
6740.246 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
6740.580 Info AppManagerStates.cpp:1776: Saving finished
7340.597 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
7340.957 Info AppManagerStates.cpp:1776: Saving finished
7498.178 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff7464ff41d
ModuleBase: 0x00007ff745d40000, ImageSize: 015f0000, RelativeAddress: 007bf41d
7498.178 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000000
7498.178 Error CrashHandler.cpp:396: Exception Context:
rax=000001c4bdae4240, rbx=000001c4bdae30d0, rcx=0000000000000000,
rdx=0000000000000000, rsi=0000000000000010, rdi=000000009e990082,
rip=00007ff7464ff41d, rsp=00000075085ff010, rbp=00000075085ff0e9,
r8=000001c4bdae30d0, r9=000001c4bdae37f0, r10=000000000000000e,
r11=000001c4a2934ba0, r12=000001c4c5746120, r13=000001c49aabc728,
r14=0000000000000001, r15=0000000000000000
7498.178 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff745d40000 - 0x00007ff747330000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-0zstqu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-0zstqu\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-0zstqu\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-0zstqu\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-0zstqu\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA2D53669C)
00007FFA2D53669C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA308F80CB)
00007FFA308F80CB (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA308DFD36)
00007FFA308DFD36 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA308F468F)
00007FFA308F468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA30854BEF)
00007FFA30854BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA308F33FE)
00007FFA308F33FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-0zstqu\src\technology\researchqueue.cpp (105): ResearchQueue::remove
c:\cygwin64\tmp\factorio-build-0zstqu\src\technology\researchmanager.cpp (272): ResearchManager::cancelResearch
c:\cygwin64\tmp\factorio-build-0zstqu\src\gameactionhandler.cpp (3179): GameActionHandler::cancelResearch
c:\cygwin64\tmp\factorio-build-0zstqu\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-0zstqu\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-0zstqu\src\net\networkinputhandler.cpp (164): NetworkInputHandler::flushActions
c:\cygwin64\tmp\factorio-build-0zstqu\src\net\networkinputhandler.cpp (114): NetworkInputHandler::tryToApplyNextTickClosure
c:\cygwin64\tmp\factorio-build-0zstqu\src\net\servermultiplayermanager.cpp (665): ServerMultiplayerManager::updateMultiplayerInputInternal
c:\cygwin64\tmp\factorio-build-0zstqu\src\net\multiplayermanagerbase.cpp (174): MultiplayerManagerBase::updateMultiplayerInput
c:\cygwin64\tmp\factorio-build-0zstqu\src\mainloop.cpp (1046): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-0zstqu\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-0zstqu\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA2EB681F4)
00007FFA2EB681F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA308BA251)
00007FFA308BA251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
7499.807 Error CrashHandler.cpp:174: Map tick at moment of crash: 1233434
7499.807 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7522.469 Uploading log file
7522.474 Error CrashHandler.cpp:221: Heap validation: success.
7522.477 Creating crash dump.
7522.765 CrashDump success