Introduction crash at first few minutes
Posted: Sat Mar 02, 2019 8:50 am
This happened twice when compilatron goes to "show some automated mining at the first few steps of Introduction.
Code: Select all
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:105: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:119: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function '__index'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:105: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:119: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>