[0.16.51]Production bonus item does not get awarded until next cycle starts

Things that has been reported already before.
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Xtrafresh
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[0.16.51]Production bonus item does not get awarded until next cycle starts

Post by Xtrafresh » Sat Jan 26, 2019 8:32 pm

With a productivity bonus of 30%, 250 coal should yield 650 plastic. (250*1.3*2).
It doesn't because the last procutivity bonus cycle isn't complete until the next production cycle starts:

Image

In most factories, this is not an issue as they use a continuous production cycle, but I am building a factory that does production in count-exact batches, and this bug makes that impossible.

I'm not entirely sure exactly when and why this happens,but I've observed it in chemical plants and assemblers both. It's possible that assemblers, labs, and the silo are also affected.

Sure way to reproduce:
  • place a NEW chemical plant
  • give it a supply of petrolium, don't limit this
  • give it three prod 3 modules
  • feed it 250 coal
Result: 648 plastic.
Expected: 650 plastic.

Tested with creative mode mod enabled.


Xtrafresh
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Fast Inserter
Posts: 103
Joined: Mon Jun 12, 2017 4:57 pm
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Re: [0.16.51]Production bonus item does not get awarded until next cycle starts

Post by Xtrafresh » Sat Jan 26, 2019 9:35 pm

Damn, couldn't find that in the logs. Apologies for the duplicate.

Also... ouch. This ruins the entire novelty base I've been working on for the last 6 months. It's quite the heartbreak.

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