[0.16.47] HiDPI/Retina displays not utilized on macOS
Posted: Sun Jun 03, 2018 3:55 pm
This is not a new bug and does not deserve a new writeup, but nothing has been done about it yet, so...
Retina/HiDPI support has been present in OS X/macOS since 2012. Factorio has beautiful HiDPI support on Windows (and apparently Linux). Adding this support to macOS is a question of adding one key-value to Info.plist.
See viewtopic.php?f=6&t=59952, viewtopic.php?f=11&t=47940, and viewtopic.php?f=49&t=20751.
I was told by Rseding91 that the fix was implemented for 0.17, but that was two or three weeks ago and it hasn't been in any of the 0.16 versions since then. Is there a good reason for this? I have implemented the fix on my end for every new version I've downloaded and it's always worked perfectly (as it has for everyone else who's been doing it since 2016, as the oldest thread I've linked shows).
Retina/HiDPI support has been present in OS X/macOS since 2012. Factorio has beautiful HiDPI support on Windows (and apparently Linux). Adding this support to macOS is a question of adding one key-value to Info.plist.
See viewtopic.php?f=6&t=59952, viewtopic.php?f=11&t=47940, and viewtopic.php?f=49&t=20751.
I was told by Rseding91 that the fix was implemented for 0.17, but that was two or three weeks ago and it hasn't been in any of the 0.16 versions since then. Is there a good reason for this? I have implemented the fix on my end for every new version I've downloaded and it's always worked perfectly (as it has for everyone else who's been doing it since 2016, as the oldest thread I've linked shows).