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[0.16.12] Crash afternew game/loading save with 1 mod

Posted: Tue Jan 02, 2018 7:30 pm
by Enidras
Hi,

Since i updated to 0.16.9, my game crashes like 1 second after i spawn, when i load any save or even when i make a new game.

I originally posted the problem to the Bob mod subforum but i dont think the problem comes from his mod, since it's very popular and i appear to be the only one with this issue.
Bob mod subforum

I tried to locate the mod causing the problem, and it seemed to be the "bob's logistics" mod.
I then updated to 0.16.10 and redownload the logistics mod, and it seemed to solve the problem.
How wrong was i, the problem is more weird than that: for some reason, i am now able to load my save "AngelBobv0.16b" which i couldn't load on 0.16.9, but not any other save, and i still can't create a new game...
Image

-What did you do?
I updated the game to 0.16.9 from 0.16.8 and immediately auto-updated my mods. The "Bob's logistics" mod was updated. I then loaded my save game "AngelBobv0.16b"
-What happened?
My game crashed 1 second after my character spawned
-What did you expect to happen instead?
Well, not to crash!
-How can you reproduce the crash?
Loading any save or generating a new world with any mod including "Bob's logistics mod". The save "Angelbobv0.16b" will not cause the game to crash, for unknown reasons.

Attached WeTransfer files:
-Save "Angelbobv0.16", not working as long as bob's logistics is enabled
-Save "Angelbobv0.16b", working with or without bob's logistics
-Crash log with most mods enabled incl bob's logistics, on loading save "Angelbobv0.16"
-Crash log with only bob's logistics and bob's function library on new game

Thanks!

Re: [0.16.12] Crash afternew game/loading save with 1 mod

Posted: Tue Jan 02, 2018 8:41 pm
by Rseding91
Thanks for the report. This is a duplicate of viewtopic.php?f=30&t=55963 and fixed for the next version of 0.16.

Re: [0.16.12] Crash afternew game/loading save with 1 mod

Posted: Tue Jan 02, 2018 8:49 pm
by Enidras
Thanks for the quick awnser, awesome team!

I'll confirm if it solves the problem.

...But how is it that i can still load my current save? (its a blessing btw, i can still play the game ^^)

Re: [0.16.12] Crash afternew game/loading save with 1 mod

Posted: Tue Jan 02, 2018 8:59 pm
by Rseding91
Make sure that every modded logistic storage chest has the filter enabled and it should load.

Re: [0.16.12] Crash afternew game/loading save with 1 mod

Posted: Tue Jan 02, 2018 9:30 pm
by Enidras
Ok so from what you said, i loaded a "corrupted" save without the logistics mod, saved it again, and now i'm able to load it with the mod enabled. Thanks again!