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[0.16.4] Crash on loading in ElectricSubNetwork::getDemand

Posted: Sun Dec 17, 2017 3:03 pm
by Yexo
Played the new experimental version in local multiplayer for quite some time, now the savegame (also last 3 autosaves) got in a corrupted state where we can't load the game anymore. Attached the savegame, log and .dmp file.