[16.1] Crash on load, base game no mods

Things that has been reported already before.
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TheTom
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Posts: 186
Joined: Tue Feb 09, 2016 8:33 am
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[16.1] Crash on load, base game no mods

Post by TheTom »

Definitely enough CPU (16 cores threadripper) and Memory (64gb) and graphics card (1080ti, current drivers).

Log reads:

0.000 2017-12-14 09:53:52; Factorio 0.16.1 (build 34215, win64, alpha)
0.000 Operating system: Windows 10 (version 1709)
0.000 Program arguments: "C:\Factorio_0.16\bin\x64\factorio.exe"
0.000 Read data path: C:/Factorio_0.16/data
0.000 Write data path: C:/Factorio_0.16 [298369/487818MB]
0.000 Binaries path: C:/Factorio_0.16/bin
0.009 System info: [CPU: AMD Ryzen Threadripper 1950X 16-Core Processor , 32 cores, RAM: 65430MB]
0.010 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.011 Available display adapters: 3
0.012 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 1920x1920, 32bit, 59Hz}
0.012 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [1920,0], 1920x1920, 32bit, 59Hz}
0.012 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1080 Ti {0x01, [3840,0], 1920x1920, 32bit, 59Hz}
0.012 Create display on adapter 0. Size 1280x720 at position [310, 582].
2.115 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080 Ti; driver: nvldumdx.dll 23.21.13.8859
2.119 Video memory size (dedicated video/dedicated system/shared system/available): 11132/0/32715/4082 MB
2.155 DSound: Starting _dsound_update thread
2.155 DSound: Enter _dsound_update; tid=16264
2.157 Device reset internal.
2.159 Desktop composition is active.
2.159 Graphics settings preset: very-high
2.159 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
2.159 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
2.273 Loading mod core 0.0.0 (data.lua)
2.290 Loading mod base 0.16.1 (data.lua)
2.429 Loading mod base 0.16.1 (data-updates.lua)
2.481 Checksum for core: 3022494965
2.481 Checksum of base: 2024614476
2.617 Loading sounds...
2.716 Info PlayerData.cpp:67: Local player-data.json unavailable
2.716 Info PlayerData.cpp:72: Cloud player-data.json unavailable
2.798 Loaded shader file C:/Factorio_0.16/data/core/graphics/shaders/game.cso
2.799 Loaded shader file C:/Factorio_0.16/data/core/graphics/shaders/zoom-to-world.cso
2.800 Loaded shader file C:/Factorio_0.16/data/core/graphics/shaders/alpha-mask.cso
2.800 Crop bitmaps.
11.607 Initial atlas bitmap size is 16384
11.633 Created atlas bitmap 16384x16383 [none]
12.448 Created atlas bitmap 16384x4254 [none]
12.634 Created atlas bitmap 16384x9581 [shadow]
13.046 Created atlas bitmap 16384x2104 [decal]
13.158 Created atlas bitmap 8192x5576 [mipmap]
13.285 Created atlas bitmap 8192x800 [mipmap, smoke]
13.302 Created atlas bitmap 8192x8164 [linear-minification, mipmap, terrain]
13.463 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
13.502 Created atlas bitmap 8192x924 [alpha-mask]
15.635 Error CrashHandler.cpp:414: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vjv3go\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vjv3go\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vjv3go\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vjv3go\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vjv3go\src\util\crashhandler.cpp (418): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7791B3354)
00007FF7791B3354 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCC5F4C3D)
00007FFCCC5F4C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCC56D1B8)
00007FFCCC56D1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCC5F3B6E)
00007FFCCC5F3B6E (ntdll): (filename not available): KiUserExceptionDispatcher
f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm (366): MoveSmall
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\gdiploader.hpp (263): SpriteLoaders::GDIPPreloadData::loadBitmap
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\gdiploader.hpp (364): SpriteLoaders::GDIPLoader::createSprite
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\parallelspriteloader.cpp (151): ParallelSpriteLoader::createSprite
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\atlassystem.cpp (476): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\atlassystem.cpp (1009): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-vjv3go\src\graphics\atlassystem.cpp (1061): AtlasSystem::build
c:\cygwin64\tmp\factorio-vjv3go\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-vjv3go\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-vjv3go\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCA991FE4)
00007FFCCA991FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCC5BEF91)
00007FFCCC5BEF91 (ntdll): (filename not available): RtlUserThreadStart
16.782 C:\Factorio_0.16\bin\x64\factorio.exe
16.782 C:\WINDOWS\SYSTEM32\ntdll.dll
16.782 C:\WINDOWS\System32\KERNEL32.DLL
16.782 C:\WINDOWS\System32\KERNELBASE.dll
16.782 C:\WINDOWS\System32\WLDAP32.dll
16.782 C:\WINDOWS\System32\ucrtbase.dll
16.782 C:\WINDOWS\System32\GDI32.dll
16.782 C:\WINDOWS\System32\gdi32full.dll
16.782 C:\WINDOWS\System32\msvcp_win.dll
16.782 C:\WINDOWS\System32\USER32.dll
16.782 C:\WINDOWS\System32\win32u.dll
16.782 C:\WINDOWS\System32\ole32.dll
16.782 C:\WINDOWS\System32\combase.dll
16.782 C:\WINDOWS\System32\RPCRT4.dll
16.782 C:\WINDOWS\System32\bcryptPrimitives.dll
16.782 C:\WINDOWS\System32\sechost.dll
16.782 C:\WINDOWS\System32\PSAPI.DLL
16.782 C:\WINDOWS\SYSTEM32\WINMM.dll
16.782 C:\WINDOWS\System32\SHELL32.dll
16.782 C:\WINDOWS\System32\msvcrt.dll
16.782 C:\WINDOWS\SYSTEM32\OPENGL32.dll
16.782 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.125_none_46b6c26dedf485d7\gdiplus.dll
16.782 C:\WINDOWS\System32\cfgmgr32.dll
16.782 C:\WINDOWS\System32\ADVAPI32.dll
16.782 C:\WINDOWS\System32\shcore.dll
16.782 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16.782 C:\WINDOWS\System32\windows.storage.dll
16.782 C:\WINDOWS\System32\shlwapi.dll
16.782 C:\WINDOWS\System32\kernel.appcore.dll
16.782 C:\WINDOWS\SYSTEM32\GLU32.dll
16.782 C:\WINDOWS\System32\powrprof.dll
16.782 C:\WINDOWS\System32\profapi.dll
16.782 C:\WINDOWS\System32\WS2_32.dll
16.782 C:\WINDOWS\System32\CRYPT32.dll
16.782 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16.782 C:\WINDOWS\System32\MSASN1.dll
16.782 C:\WINDOWS\SYSTEM32\VERSION.dll
16.782 C:\WINDOWS\SYSTEM32\DSOUND.dll
16.782 C:\WINDOWS\System32\IMM32.DLL
16.782 C:\WINDOWS\SYSTEM32\secur32.dll
16.782 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
16.782 C:\WINDOWS\system32\d3d9.dll
16.782 C:\WINDOWS\SYSTEM32\dwmapi.dll
16.782 C:\WINDOWS\system32\uxtheme.dll
16.782 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c68c1eb90f6d242e\nvldumdx.dll
16.782 C:\WINDOWS\System32\WINTRUST.DLL
16.782 C:\WINDOWS\System32\imagehlp.dll
16.782 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
16.782 C:\WINDOWS\system32\rsaenh.dll
16.782 C:\WINDOWS\SYSTEM32\bcrypt.dll
16.782 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
16.782 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c68c1eb90f6d242e\nvd3dumx.dll
16.782 C:\WINDOWS\System32\MSCTF.dll
16.782 C:\WINDOWS\System32\OLEAUT32.dll
16.782 C:\WINDOWS\System32\TextInputFramework.dll
16.782 C:\WINDOWS\System32\CoreMessaging.dll
16.782 C:\WINDOWS\System32\CoreUIComponents.dll
16.782 C:\WINDOWS\SYSTEM32\ntmarta.dll
16.782 C:\WINDOWS\SYSTEM32\wintypes.dll
16.782 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
16.782 C:\WINDOWS\System32\SETUPAPI.dll
16.782 C:\WINDOWS\system32\d3dx9_43.dll
16.782 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16.782 C:\WINDOWS\System32\clbcatq.dll
16.782 C:\WINDOWS\System32\MMDevApi.dll
16.782 C:\WINDOWS\System32\DEVOBJ.dll
16.783 C:\WINDOWS\System32\PROPSYS.dll
16.783 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16.783 C:\WINDOWS\SYSTEM32\AVRT.dll
16.783 C:\Windows\System32\Windows.UI.dll
16.783 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
28.410 Creating crash dump.
28.540 CrashDump success

Muffinz
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Manual Inserter
Posts: 1
Joined: Thu Dec 14, 2017 11:02 am
Contact:

Re: [16.1] Crash on load, base game no mods

Post by Muffinz »

Me too

0.001 2017-12-14 11:58:15; Factorio 0.16.1 (build 34215, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.003 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Muffinz/AppData/Roaming/Factorio [231616/475964MB]
0.003 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin
0.016 System info: [CPU: AMD Ryzen Threadripper 1950X 16-Core Processor , 32 cores, RAM: 65431MB]
0.017 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.018 Available display adapters: 1
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz}
0.018 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.192 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080 Ti; driver: nvldumdx.dll 23.21.13.8813
0.197 Video memory size (dedicated video/dedicated system/shared system/available): 11132/0/32715/4082 MB
0.224 DSound: Starting _dsound_update thread
0.224 DSound: Enter _dsound_update; tid=3132
0.224 Device reset internal.
0.226 Desktop composition is active.
0.226 Graphics settings preset: very-high
0.227 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
0.227 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.283 Loading mod core 0.0.0 (data.lua)
0.309 Loading mod base 0.16.1 (data.lua)
0.523 Loading mod base 0.16.1 (data-updates.lua)
0.606 Checksum for core: 3022494965
0.606 Checksum of base: 2024614476
0.839 Loading sounds...
0.962 Info PlayerData.cpp:67: Local player-data.json unavailable
0.962 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1497053614
0.970 Info CropCache.cpp:52: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
1.158 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.158 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.159 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
1.159 Crop bitmaps.
2.217 Error CrashHandler.cpp:414: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-qlerns\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-qlerns\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-qlerns\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-qlerns\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-qlerns\src\util\crashhandler.cpp (418): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF68BE73194)
00007FF68BE73194 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9F0C4C3D)
00007FFB9F0C4C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9F03D1B8)
00007FFB9F03D1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9F0C3B6E)
00007FFB9F0C3B6E (ntdll): (filename not available): KiUserExceptionDispatcher
f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm (366): MoveSmall
c:\cygwin64\tmp\factorio-qlerns\src\graphics\gdiploader.hpp (263): SpriteLoaders::GDIPPreloadData::loadBitmap
c:\cygwin64\tmp\factorio-qlerns\src\graphics\gdiploader.hpp (364): SpriteLoaders::GDIPLoader::createSprite
c:\cygwin64\tmp\factorio-qlerns\src\graphics\parallelspriteloader.cpp (151): ParallelSpriteLoader::createSprite
c:\cygwin64\tmp\factorio-qlerns\src\graphics\atlassystem.cpp (476): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-qlerns\src\graphics\atlassystem.cpp (1009): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-qlerns\src\graphics\atlassystem.cpp (1050): AtlasSystem::build
c:\cygwin64\tmp\factorio-qlerns\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-qlerns\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-qlerns\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9CBE1FE4)
00007FFB9CBE1FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9F08EF91)
00007FFB9F08EF91 (ntdll): (filename not available): RtlUserThreadStart
4.833 F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
4.833 C:\WINDOWS\SYSTEM32\ntdll.dll
4.833 C:\WINDOWS\System32\KERNEL32.DLL
4.833 C:\WINDOWS\System32\KERNELBASE.dll
4.833 C:\Program Files\Bitdefender\Bitdefender Security\atcuf\262995941925032704\atcuf64.dll
4.833 C:\WINDOWS\System32\WLDAP32.dll
4.833 C:\WINDOWS\System32\ucrtbase.dll
4.833 C:\WINDOWS\System32\GDI32.dll
4.833 C:\WINDOWS\System32\gdi32full.dll
4.833 C:\WINDOWS\System32\msvcp_win.dll
4.833 C:\WINDOWS\System32\USER32.dll
4.833 C:\WINDOWS\System32\win32u.dll
4.833 C:\WINDOWS\System32\ole32.dll
4.833 C:\WINDOWS\System32\combase.dll
4.833 C:\WINDOWS\System32\RPCRT4.dll
4.833 C:\WINDOWS\System32\bcryptPrimitives.dll
4.833 C:\WINDOWS\System32\sechost.dll
4.833 C:\WINDOWS\System32\PSAPI.DLL
4.833 C:\WINDOWS\System32\SHELL32.dll
4.833 C:\WINDOWS\System32\msvcrt.dll
4.833 C:\WINDOWS\System32\cfgmgr32.dll
4.833 C:\WINDOWS\System32\shcore.dll
4.833 C:\WINDOWS\System32\windows.storage.dll
4.833 C:\WINDOWS\System32\advapi32.dll
4.833 C:\WINDOWS\System32\shlwapi.dll
4.833 C:\WINDOWS\System32\kernel.appcore.dll
4.833 C:\WINDOWS\System32\powrprof.dll
4.833 C:\WINDOWS\System32\profapi.dll
4.833 C:\WINDOWS\System32\WS2_32.dll
4.833 C:\WINDOWS\System32\CRYPT32.dll
4.833 C:\WINDOWS\System32\MSASN1.dll
4.833 F:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
4.833 C:\WINDOWS\SYSTEM32\WINMM.dll
4.833 C:\WINDOWS\SYSTEM32\OPENGL32.dll
4.833 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.125_none_46b6c26dedf485d7\gdiplus.dll
4.833 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
4.833 C:\WINDOWS\SYSTEM32\DSOUND.dll
4.833 C:\WINDOWS\SYSTEM32\VERSION.dll
4.833 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
4.833 C:\WINDOWS\SYSTEM32\GLU32.dll
4.833 C:\WINDOWS\System32\IMM32.DLL
4.833 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
4.833 C:\WINDOWS\SYSTEM32\secur32.dll
4.833 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
4.833 C:\Program Files (x86)\Steam\steamclient64.dll
4.833 C:\WINDOWS\System32\imagehlp.dll
4.833 C:\WINDOWS\System32\SETUPAPI.dll
4.833 C:\WINDOWS\System32\OLEAUT32.dll
4.833 C:\Program Files (x86)\Steam\tier0_s64.dll
4.833 C:\Program Files (x86)\Steam\vstdlib_s64.dll
4.833 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
4.833 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
4.833 C:\WINDOWS\system32\d3d9.dll
4.833 C:\WINDOWS\SYSTEM32\dwmapi.dll
4.833 C:\WINDOWS\system32\uxtheme.dll
4.833 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumdx.dll
4.833 C:\WINDOWS\System32\WINTRUST.DLL
4.833 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
4.833 C:\WINDOWS\system32\rsaenh.dll
4.833 C:\WINDOWS\SYSTEM32\bcrypt.dll
4.834 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvd3dumx.dll
4.834 C:\WINDOWS\system32\nvspcap64.dll
4.834 C:\WINDOWS\SYSTEM32\ntmarta.dll
4.834 C:\WINDOWS\System32\MSCTF.dll
4.834 C:\WINDOWS\System32\TextInputFramework.dll
4.834 C:\WINDOWS\System32\CoreUIComponents.dll
4.834 C:\WINDOWS\System32\CoreMessaging.dll
4.834 C:\WINDOWS\SYSTEM32\wintypes.dll
4.834 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
4.834 C:\WINDOWS\system32\d3dx9_43.dll
4.834 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
4.834 C:\WINDOWS\System32\clbcatq.dll
4.834 C:\WINDOWS\System32\MMDevApi.dll
4.834 C:\WINDOWS\System32\DEVOBJ.dll
4.834 C:\WINDOWS\System32\PROPSYS.dll
4.834 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
4.834 C:\WINDOWS\SYSTEM32\AVRT.dll
4.834 C:\Windows\System32\Windows.UI.dll
4.834 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7.631 Creating crash dump.
7.892 CrashDump success


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