[0.15.23] Minimap doesn't show some buildings
Posted: Fri Jun 23, 2017 4:51 pm
As a developer, I know that you might say "it's not a bug, it's feature" and I am a bit torn whether I should have posted it in suggestions rather than bugs.
Two squares 13x13 made of any entities:
- left one can be seen on the minimap
- right one is invisible on the minimap, despite having 3 times more entities
I can see that minimap displays 4 tiles as 1 pixel. Currently, it just picks 1 specific tile of the 4. Would be better if it was aggregating them and showing the most common one, eg if out of 4 tiles there are:
- 1 belt and 3 empty -> show yellow
- 2 pipes, 1 belt and 1 empty -> show blue
- 2 pipes, 2 belts -> show yellow (I would give yellow colour higher precedence than blue)
Why to change it?
When building mines at the beginning, we usually lay a single belt. It is sometimes invisible and I often find myself deconstructing it and placing 1 tile farther so it will show on the minimap. This gives me much better overview where I can connect new resources to existing belts etc. On this screenshot for example there is another horizontal belt on the south side of the buildings, however it is not visible on the minimap.
Two squares 13x13 made of any entities:
- left one can be seen on the minimap
- right one is invisible on the minimap, despite having 3 times more entities
I can see that minimap displays 4 tiles as 1 pixel. Currently, it just picks 1 specific tile of the 4. Would be better if it was aggregating them and showing the most common one, eg if out of 4 tiles there are:
- 1 belt and 3 empty -> show yellow
- 2 pipes, 1 belt and 1 empty -> show blue
- 2 pipes, 2 belts -> show yellow (I would give yellow colour higher precedence than blue)
Why to change it?
When building mines at the beginning, we usually lay a single belt. It is sometimes invisible and I often find myself deconstructing it and placing 1 tile farther so it will show on the minimap. This gives me much better overview where I can connect new resources to existing belts etc. On this screenshot for example there is another horizontal belt on the south side of the buildings, however it is not visible on the minimap.