[0.10.x] Replays desync when player opens research
Posted: Sat Jul 12, 2014 11:36 pm
Since 10.0 and persisting through 10.3, every replay I make desyncs as soon as the research dialog is opened. "Desync on tick x"
This happens if the player hits T, or if they place a lab (which auto-opens the research dialog). For me, this has a 100% reproduction rate. Is this known or is there a workaround? I'm surprised to see it not reported yet.
Attached is a save.
"CCC" I hit T as soon as the game began, desync on tick 45. (Less than a second, still too large to attach via forum?)
http://www.mediafire.com/download/e8zy3 ... ck/CCC.zip
Edit: Ah, I found it already posted under 'resolved'
This happens if the player hits T, or if they place a lab (which auto-opens the research dialog). For me, this has a 100% reproduction rate. Is this known or is there a workaround? I'm surprised to see it not reported yet.
Attached is a save.
"CCC" I hit T as soon as the game began, desync on tick 45. (Less than a second, still too large to attach via forum?)
http://www.mediafire.com/download/e8zy3 ... ck/CCC.zip
Edit: Ah, I found it already posted under 'resolved'