Signal hover interface overflows off the screen
Posted: Sun Sep 11, 2016 8:01 am
This is best explained with a screenshot.
Basically, my friends and I set up a whole grid of storage chests that just act as a place for our stuff. Anything we trash, anything we don't want on us or chests we destruct, that sort of stuff, all goes into this grid of chests. Over time it's accumulated thousands of items of stuff. When I put this storage area into the circuit network, I noticed that it's impossible to see everything it contains. Especially when you use a decider combinator, you can't see the output signals because the list of input signals is just so big. There's no scroll bar to go down the list, it just overflows off the screen.
I don't know if it's a bug or a suggestion, so I am posting in the bug reports section since I don't believe this is intended behaviour.
Basically, my friends and I set up a whole grid of storage chests that just act as a place for our stuff. Anything we trash, anything we don't want on us or chests we destruct, that sort of stuff, all goes into this grid of chests. Over time it's accumulated thousands of items of stuff. When I put this storage area into the circuit network, I noticed that it's impossible to see everything it contains. Especially when you use a decider combinator, you can't see the output signals because the list of input signals is just so big. There's no scroll bar to go down the list, it just overflows off the screen.
I don't know if it's a bug or a suggestion, so I am posting in the bug reports section since I don't believe this is intended behaviour.