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[0.13.10] Can't abort multiplayer load

Posted: Sat Jul 23, 2016 5:27 pm
by henke37
A server that I used to play on recently broke so that it instantly desyncs when I connect. That's a different bug.

No, the issue is that I can't abort a map load while connecting to a multiplayer game. Since loading can take tens of seconds, if not minutes, they need to be abortable. I might change my mind while waiting. Or I might get fed up with constant desync loads. But either way, it's a time consuming operation that should be possible to abort.

Re: [0.13.10] Can't abort multiplayer load

Posted: Sun Jul 24, 2016 8:04 am
by Loewchen