I'm on Linux and when I have the game open and craft an item, when crafting is complete and item should be added to inventory the game crashes.
I thought it was one of the mods so I disabled all of them, same issue, i thought steam updated wrong so I downloaded a fresh copy from the site, same issue.
Reproduce steps
Download 0.13.10 from website
Extract file and run the game
Create new map with default settings
Craft any item
Game freezes for a second then closes, just when crafting is complete
factorio-log
0.000 2016-07-23 03:08:01; Factorio 0.13.10 (build 23530, linux64, alpha)
0.012 Operating system: Linux (ManjaroLinux 16.06.1)
0.012 Not rotating logs.
0.012 Program arguments: "/home/<retracted>/Desktop/factorio/bin/x64/factorio"
0.012 Read data path: /home/<retracted>/Desktop/factorio/data
0.012 Write data path: /home/<retracted>/Desktop/factorio
0.012 Binaries path: /home/<retracted>/Desktop/factorio/bin
0.024 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255] [DXT: false]
0.032 Available display adapters: 2
0.032 [0]: resolution 1920x1080px at [1920,0]
0.033 [1]: resolution 1920x1080px at [0,0]
0.033 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.134 Initialised OpenGL:[1] AMD Radeon HD 7900 Series; driver: 4.5.13399 Compatibility Profile Context 15.201.1151
0.234 Loading mod core 0.0.0 (data.lua)
0.248 Loading mod base 0.13.10 (data.lua)
0.362 Checksum for core: 3471280900
0.362 Checksum for mod base: 2047920495
9.272 Initial atlas bitmap size is 16384
9.280 Created atlas bitmap 16384x6371
9.280 Created atlas bitmap 4096x968
21.170 Sprites loaded
21.170 Convert atlas 4096x968 to: trilinear-filtering
21.212 Loading sounds...
22.612 Custom inputs active: 0
22.647 Factorio initialised
33.574 Info Scenario.cpp:127: Map version 0.13.10-6
33.639 Checksum for script /home/<retracted>/Desktop/factorio/temp/currently-playing/control.lua: 900459546
39.596 Error CrashHandler.cpp:184: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
40.239 Warning Logger.cpp:360: Symbols.size() == 25, usedSize == 14
#0 0xa0b0ed in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-xMabgW/src/Util/Logger.cpp:382
#1 0x500b3b in CrashHandler::writeStackTrace() at /tmp/factorio-xMabgW/src/Util/CrashHandler.cpp:84
#2 0x500db4 in CrashHandler::SignalHandler(int) at /tmp/factorio-xMabgW/src/Util/CrashHandler.cpp:189
#3 0x7fa4e9cc1310 in ?? at ??:0
#4 0x57c830 in transferResult at /tmp/factorio-xMabgW/src/CraftingQueue.cpp:281
#5 0xb1ed5f in tryFinishCrafting at /tmp/factorio-xMabgW/src/CraftingQueue.cpp:124
#6 0xbf314b in performCrafting at /tmp/factorio-xMabgW/src/ManualCrafter.cpp:150
#7 0xbf4f4c in Character::update() at /tmp/factorio-xMabgW/src/Entity/Character.cpp:462
#8 0xc04548 in get_next at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:63
#9 0xc22ae0 in operator++ at /home/build/build_environment/boost_1_61_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:81
#10 0x6cdf3e in update at /tmp/factorio-xMabgW/src/Surface/Chunk.cpp:479
#11 0xf564e3 in update at /tmp/factorio-xMabgW/src/Surface/Surface.cpp:864
#12 0x7fa4eb7c8484 in update at /tmp/factorio-xMabgW/src/Map/Map.cpp:1097
#13 0x7fa4e9d756dd in update at /tmp/factorio-xMabgW/src/Game.cpp:141
40.842 Warning Logger.cpp:360: Symbols.size() == 24, usedSize == 13
40.842 Error CrashHandler.cpp:85: Map tick at moment of crash: 158
40.842 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.