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[0.12.0] Crash after launching second rocket

Posted: Sat Aug 08, 2015 1:39 pm
by alex8d
I created a second rocket and launched it (I was using cheats) when the game suddenly crashed. The inventory tooltip for the satellite slot, the one which says "You are supposed to put a satellite into the rocket" had been stuck for a while (i.e. the tooltip wasn't disappearing but kept being on screen even if I pointed to anything else).

My log file is the following

Code: Select all

   0.001 2015-08-08 11:03:57; Factorio 0.12.0 (Build 103, win64)
   0.001 Operating system: Windows 8 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/Alex/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.354 Initialised Direct3D: AMD Radeon HD 5800 Series; driver: aticfx64.dll 8.17.10.1395
   0.400 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: X 4] [Graphics quality: normal] [Video memory usage: high]
   0.500 Loading mod core 0.0.0 (data.lua)
   0.512 Loading mod base 0.12.0 (data.lua)
   1.807 Initial atlas bitmap size is 16384
   1.809 Created atlas bitmap 16384x5407
  24.450 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=*******&token=<private>&apiVersion=2 // I censored my username
  24.456 Info Updater.cpp:730: Download failed (Couldn't resolve host name -- Could not resolve host: www.factorio.com)
  24.517 Factorio initialised
  35.482 Loading map C:/Users\Alex\AppData\Roaming\Factorio\saves\War.zip
  35.689 Info Scenario.cpp:160: Map version 0.12.0-36
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (137): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF894F33F0D)
00007FF894F33F0D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF894EF4887)
00007FF894EF4887 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF894F3309A)
00007FF894F3309A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\temp\factorio-5829127a\src\gui\inventoryguislot.cpp (89): InventoryGuiSlot::getElem
c:\temp\factorio-5829127a\src\gui\elemtooltip.cpp (37): ElemToolTip<ID<ItemPrototype,unsigned short>,Item>::updateContent
c:\temp\factorio-5829127a\src\game.cpp (237): Game::prepareRender
c:\temp\factorio-5829127a\src\mainloop.cpp (208): MainLoop::prepare
c:\temp\factorio-5829127a\src\mainloop.cpp (450): MainLoop::tickStep
c:\temp\factorio-5829127a\src\mainloop.cpp (531): MainLoop::run
c:\temp\factorio-5829127a\src\main.cpp (347): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8926613D2)
00007FF8926613D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF894EB5444)
00007FF894EB5444 (ntdll): (filename not available): RtlUserThreadStart
15823.334 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Thanks for this awesome game. I hope this will be useful somehow.

Re: [0.12.0] Crash after launching second rocket

Posted: Sat Aug 08, 2015 2:13 pm
by Boogieman14
It would most likely be helpful if you upgraded to 0.12.3 first, to see if this has somehow already been fixed through some other bug :)

Re: [0.12.0] Crash after launching second rocket

Posted: Sat Aug 08, 2015 5:36 pm
by Rseding91
This has already been fixed in 0.12.1. Please update to 0.12.3 :)

Re: [0.12.0] Crash after launching second rocket

Posted: Sat Aug 08, 2015 7:01 pm
by alex8d
Oh sorry. I guess the updater doesn't work since these are alpha versions. Thanks for pointing that out!

Re: [0.12.0] Crash after launching second rocket

Posted: Sat Aug 08, 2015 7:11 pm
by Boogieman14
You may need to enable experimental updates.