[2.0.24] Upgrade planner not inserting modules depending on what slots are occupied
Posted: Sat Dec 07, 2024 5:40 pm
I have this upgrade planner, my intention is to insert 2 prod modules in any empty slot.
I noticed that sometimes this worked as I expected and sometimes It did not. If I have these machines:
After the upgrade:
So although there's enough empty slots for put 2 prod modules in all machines, only some get two, some get only one, and some get nothing. It seems to work reliably when the two rightmost slots are empty but this isn't transmitted by the UI to the player.