Stacked items on belts one tile down of other entities appear below when they should be above. -- This is much more noticeable when items are actually moving. I'm assuming there's lot's of edge cases to something like this, but I've been noticing a lot of them:
- substation:
- medium poles and chests (logistics and steel):
- walls:
- lamps:
My platform: Linux/SteamOS (Steam Deck) -- desktop mode
My monitor resolution: 4k
These are my graphics settings:
[2.0.20] item stacks on belts above other items when it shouldn't
[2.0.20] item stacks on belts above other items when it shouldn't
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Re: [2.0.20] item stacks on belts above other items when it shouldn't
I am going to mark this as Duplicate of 118827. It is a 2D game that in some cases tries to pretend to be 3D and a lot of such issues may appear on transitions between entities which in the end are not game breaking things, just tiny visual inconsistencies.