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[1.1.109] cliff marked as deconstruct not being deconstructed (reproducable savegame)

Posted: Tue Aug 06, 2024 6:38 am
by Nexarius
The clifs are visually marked as deconstruct but the bots will never go there. You can use the deconstruct tool to mark the AGAIN and the bots go there.

The cliffs are being marked for deconstructing with the deployer from the recursive blueprints+ mod.

Just load the save and watch the deconstructing is completely automated.
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Re: [1.1.109] cliff marked as deconstruct not being deconstructed (reproducable savegame)

Posted: Tue Aug 06, 2024 12:43 pm
by Rseding91
Thanks for the report. This is a duplicate of viewtopic.php?f=230&t=111908