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[Genhis] [1.1.74] LuaPlayer.cursor_stack_temporary is false for copy-paste temporary blueprints

Posted: Tue Jan 10, 2023 6:13 am
by Wiwiweb
Reproduction
  • Copy a group of entities with Ctrl+C
  • `/c game.print(game.player.cursor_stack_temporary)` shows false
  • Press Q
  • Nothing appears in the inventory, the blueprint was destroyed. It was temporary.

Re: [Genhis] [1.1.74] LuaPlayer.cursor_stack_temporary is false for copy-paste temporary blueprints

Posted: Thu Jan 12, 2023 12:28 pm
by Genhis
Duplicate of 104354