[1.1.53] Gaps forming on belts before they reach any splitters or turns

Things that has been reported already before.
Post Reply
Scarab
Burner Inserter
Burner Inserter
Posts: 10
Joined: Thu Aug 12, 2021 5:31 am
Contact:

[1.1.53] Gaps forming on belts before they reach any splitters or turns

Post by Scarab »

Image Image Image Image

This super-structure is supposed to be UTU but its running at 310/315 items per second. I'd like to find out why but somehow gaps are forming before the first splitters so I can't begin to understand whats wrong with the logic behind this supposedly being UTU.

No mods used. 1.1.53





User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2250
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [1.1.53] Gaps forming on belts before they reach any splitters or turns

Post by boskid »

Most likely this is related to 65493

User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2250
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [1.1.53] Gaps forming on belts before they reach any splitters or turns

Post by boskid »

I looked into this and it is the same issue as in the bug report above: when transport lines stop for a moment, they deactivate and their relative update order is lost. In another tick a splitter is updated when the input transport line was already updated so the item moves a little bit forward but it cannot recursively update the already updated input belt so the gap appears. I am considering this as a minor issue as in most cases it should only appear when you have belts which are stopping so having gaps does not decrease the throughput, but stopping of belts decreases it.

Whatever theory you want to put here for this structure to become a balancer, those 5 splitters alternating on 3 belts are not working as a balancer as they do not split incoming items equally over all their outputs.

FuryoftheStars
Smart Inserter
Smart Inserter
Posts: 2541
Joined: Tue Apr 25, 2017 2:01 pm
Contact:

Re: [1.1.53] Gaps forming on belts before they reach any splitters or turns

Post by FuryoftheStars »

boskid wrote:
Tue Feb 15, 2022 1:29 pm
Whatever theory you want to put here for this structure to become a balancer, those 5 splitters alternating on 3 belts are not working as a balancer as they do not split incoming items equally over all their outputs.
I don't believe Scarab is creating a "true" balancer: viewtopic.php?f=202&t=100671
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

Scarab
Burner Inserter
Burner Inserter
Posts: 10
Joined: Thu Aug 12, 2021 5:31 am
Contact:

Re: [1.1.53] Gaps forming on belts before they reach any splitters or turns

Post by Scarab »

The 5 splitters aren't meant to act as a true balancer, only as a medium to maintain throughput. And it's not my own design. It was found here in this stack overflow thread where it was verified mathematically, which lead to me exploring this area in the first place.

https://math.stackexchange.com/question ... m-factorio

Post Reply

Return to “Duplicates”