[1.1.49] ghosts dont trigger cliff explosive

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AntiElitz
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[1.1.49] ghosts dont trigger cliff explosive

Post by AntiElitz »

Sometimes cliffs won't be marked for deconstruction, even though the bots can't place the entity without the cliff being destroyed. The bot will just idle there forever then. This is very annoying when you expect a belt to be connected but it turns out to be not later, even though you supply cliff explosives. There is not much you can do about it and it killed two of my runs in the last 2 days :( . I would appreciate it very much if you could fix this. Thanks!

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