[1.1.42] Side-loaded belt with content read mode "Pulse" mis-counts items

Things that has been reported already before.
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Callaghan_
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[1.1.42] Side-loaded belt with content read mode "Pulse" mis-counts items

Post by Callaghan_ »

This blueprint illustrates the problem: https://gist.githubusercontent.com/niko ... rcuits.txt

These are two almost identical builds placed on top of each other, they are both supposed to release an equal amount of green circuits and plastic bars onto the belt going east. This is achieved by using a counter comprised of a belt connection with pulse and an arithmetic combinator.

On the top build, the belt connection is on a curved belt segment next to the side-loaded belt. On the bottom build, the belt connection is directly on the side-loaded belt.

To illustrate the issue, I added another counter on the belt east that uses a second combinator to calculate the difference between green circuits and plastic bars and outputs it as signal A on the power pole. This signal should always hover around zero, since the counters should ensure that only items in equal amounts are released.

For the top build, this works, for the bottom one, it doesn't. It releases more green circuits than plastic bars. The first counter is not working right, apparently the side-loaded belt is not issuing a signal for each released green circuit.


Callaghan_
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Re: [1.1.42] Side-loaded belt with content read mode "Pulse" mis-counts items

Post by Callaghan_ »

Thank you, that explains it.

I never noticed the explanation in the tooltip, sorry.

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